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Old 12-26-2007, 01:01 AM   #51
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Quote:
Originally Posted by ConscriptVirus View Post
prob 0.8 for muttrah. it was meant for .7 but htey wanted to release it sooner (WHICH IS NOT A BAD THING)
correct, if you guys noticed we put up a forum poll to see what you guys thought. It was either wait for muttrah + a bunch of other things to be done, when we already have qinling, fools road and mainly lots and lots of code updates all basically ready to roll which would greatly improve PR (ie, whats in the changlog above) and do a sooner release and keep you guys happy which we have done.

Fallujah West has no real timeline on it since Duckhunt is now in the Royal Marines and he cant easily work on his maps when not at home on leave so I can not tell you at all when that will be ready. Muttrah City (v2) should be ready with v0.8 providing everything goes well thou there is still a huge amount of work to do on the map.

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Old 12-26-2007, 01:04 AM   #52
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I take off my hat off to the project reality team.

This is by far, going to be the best PR yet.

Can't wait.
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Old 12-26-2007, 01:10 AM   #53

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Uh yea im guessing U.S Army is coming in .8 but other wise every thing looks great, lol since im a bh pilot i love the fact of supplies instead of avoiding the havoc or mig all the time lol and does bh have a co pilot now?
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Old 12-26-2007, 03:12 AM   #54

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Shockingly awesome news!

I would just like to know what you have planned for that Operation Archer map?
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Old 12-26-2007, 05:40 AM   #55
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archer will come...but its not quite done yet... (despite what katarn may say)

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Old 12-26-2007, 05:52 AM   #56

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Hey,

I see that you guys have said you are going to remove the mini-map, now would this apply for the jets? In Rhino's video in the original post, it has a square mini-map, I assume this is for jets only, right? (Seeing as you'd be going off the map all the time if you had no sense of direction)

Thanks... bloody job well done! Can't wait to kill some people with that JDAM. - But damn that thing could be a nuclear bomb.

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Old 12-26-2007, 05:59 AM   #57
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Quote:
Originally Posted by echo View Post
Hey,

I see that you guys have said you are going to remove the mini-map, now would this apply for the jets? In Rhino's video in the original post, it has a square mini-map, I assume this is for jets only, right? (Seeing as you'd be going off the map all the time if you had no sense of direction)

Thanks... bloody job well done! Can't wait to kill some people with that JDAM. - But damn that thing could be a nuclear bomb.
infantry dont have the minimap thou all vehicles do have it, as in a tank, jet etc you do have a screen with a map you can just glance at.

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Old 12-26-2007, 06:57 AM   #58

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Quote:
Originally Posted by agentscar View Post
On Al Basrah I was in a Warrior defending VCP on the south entrance on the street.I lived for like half the WHOLE round.Then I got bombed from the back by a jihad bike,becuase noobs weren't covereing my rear...I ALWAYS VALUE MY VEHICLES!After my Warrior blew up,I just kinda sit in my chair,looking at it burn...

That's not valuing your vehicle Mr. Wtfpwnsolotanker.

I was wondering, what will happen to tanks now, when their engineer gets killed, since there's no more SL spawn? + engineers are target practice for all the scoped/zoomed weaponry all the time.

Also, was the M1A1 mesh fixed, so there's no more one-shot-kill exploit?

[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
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Old 12-26-2007, 08:01 AM   #59
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Quote:
Originally Posted by [R-DEV]Rhino View Post
infantry dont have the minimap thou all vehicles do have it, as in a tank, jet etc you do have a screen with a map you can just glance at.
Well that is an inspiration from Bovingdon, i would say

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Old 12-26-2007, 08:08 AM   #60
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Quote:
Originally Posted by Outlawz View Post
I was wondering, what will happen to tanks now, when their engineer gets killed, since there's no more SL spawn? + engineers are target practice for all the scoped/zoomed weaponry all the time.
Retreat to base for repairs or let the engineer bring up a repair vehicle :O
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