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Old 11-28-2005, 03:09 AM   #11

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^I'm offended, Viper! I played at least thirty hours of PRMM over Thanksgiving break!

"Practice proves more than theory, in any case."
- Abraham Lincoln

"i so regret searching "giant hentai penis" on google images though ;_;"
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Old 11-28-2005, 11:59 AM   #12

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Perhaps an odd comment, but why call it a "hotfix" when there are new features or feature changes? Is it a hotfix or a new version?


But thank you for this quick reaction to the problems with the patch. Perhaps we'll see a bit more people on the servers then...


Disclaimer: As he was educated in the "Infiltration school of modding", be aware that this user is a realism freak. He cannot be held responsible for any emotional damage this might generate, although he apologizes for it in advance.
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Old 11-28-2005, 12:13 PM   #13
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IRT Armand61685 & all those still wondering:

To play PRMM .2x (the version after our hotfix is installed), you will need to upgrade your BF2 to the 1.12 patch!

To clarify further, all players who wish to play multiplayer PRMM .2 after our patch is released MUST have EA's 1.12 patch installed on their system first!

If one is to patch PRMM .2 with our hotfix, and they don't have the 1.12 patch on it first, you will have the same problems as people are having now with 1.12 and PRMM .2. So please patch BF2 with 1.12 first, and then add our hotfix once it is released. Thank you!

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Old 11-28-2005, 12:34 PM   #14
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Quote:
Originally Posted by {GD}geogob
Perhaps an odd comment, but why call it a "hotfix" when there are new features or feature changes? Is it a hotfix or a new version?


But thank you for this quick reaction to the problems with the patch. Perhaps we'll see a bit more people on the servers then...

It is a patch.


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Old 11-28-2005, 01:07 PM   #15

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Quote:
Originally Posted by [R-DEV]Paladin-X
It is a patch.
well regardless of it's a patch or not, it can install a new version or simply fix the current one (ie. no feature change) to make it work with the update engine.


Disclaimer: As he was educated in the "Infiltration school of modding", be aware that this user is a realism freak. He cannot be held responsible for any emotional damage this might generate, although he apologizes for it in advance.
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Old 11-28-2005, 01:14 PM   #16
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For now it's simply a fix. Nothing new will be added.

To elaborate a little more, we are fixing the compatibility issue with prmm .2 and bf2 1.12. We will also try to address some issues in prmm .2. As to which ones and how, well we are still working on it.


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Last edited by Paladin-X; 11-28-2005 at 01:17 PM..
Old 11-28-2005, 01:37 PM   #17

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guys you rock !!! cant wait to play SF with PRMM !!! .. jeeeeeeeeej

btw I got me SF just to check it out

and I really cant wait to do it !!!

LP
Armando
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Old 11-28-2005, 09:04 PM   #18
AiY

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Quote:
Originally Posted by Cerberus
Yay! I'll finally be able to play with MORE than Exposure, BluDragon, Sig, dAbate, and the rest of the usual group.

We've become a pretty close knit bunch ever since a majority of PRMM's player populace updated to 1.12
Jeez, I didn't know I was in such l33t company
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Old 11-28-2005, 09:38 PM   #19

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^^j00 r

"Practice proves more than theory, in any case."
- Abraham Lincoln

"i so regret searching "giant hentai penis" on google images though ;_;"
- Garabaldi
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Old 11-29-2005, 09:55 AM   #20

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I´ll recomend you for the german GameStar BF2-Mods section .... :P
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