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| Project Reality News : Project Reality news releases and announcements. |
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#1 |
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PR Operations Lead
![]() ![]() Join Date: Dec 2005
Posts: 10,351
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GameFlood Mod Contest
Project Reality is up for another award! The GameFlood mod contest is open for public voting until July 16th. Project Reality is currently in first place of all FPS mods. Visit the GameFlood website and vote for your favourite mods: GameFlood.com website Voting requires registration at GameFlood.com, please take a moment to register and show your appreciation for your favourite mods. Project Reality v0.6 Update We're going to be releasing Project Reality v0.6 within the next 10 days or so. We're just wrapping up some details and putting together the final test build. The Open Beta process has been invaluable for us in ironing out major kinks and issues with v0.6. A HUGE thanks to our community members who have given us feedback and helped shape this release of the award winning Project Reality mod. Some of you might be wondering why some bugs identified in the Open Beta were not fixed. We'll never see a "perfect" release of Project Reality, but hopefully each release is better than the previous one! Expect a v0.6 release announcement shortly (assuming all goes well in the final stage of testing). L3DT With the release of v0.6 Project Reality will introduce a 17 square kilometre map. We'll be continuing to stretch the limits of the BF2 engine. One of the tools we'll be using is "L3DT" or "Large 3D Terrain Generator" from Bundysoft (http://www.bundysoft.com) L3DT is a fabulous terrain generation tool and is a "labour of love" by a very small development team. There's a free version and a trial of the Pro version. The purchase price is only about $35 for the full Pro version of this fantastic tool. Recently [R-DEV]Rhino won the "image of the month" competition at Bundysoft. The image features a sneak peek of Project Reality v0.7 with the Challenger II and Rhino's latest map creation called "Battle for Qinling". This is a 17 square kilometre map featuring a full British Forces arsenal squaring off against the PLA. Thanks again for your continued support of Project Reality! -The Project Reality Team |
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Last edited by [R-DEV]2Slick4U; 07-12-2007 at 11:46 AM.
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#2 |
![]() Join Date: Dec 2006
United States of AmericaLocation: Honolulu, Hawaii
Posts: 1,497
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Great job, Rhino. that screenshot looks awesome
I voted for you guys, i hope you win that gamflood contest, you deserve it! As always, looking forward to the release, take your time to make it the best release yet! |
![]() ![]() "Without logic, you're an idiot w/ an opinion. Without emotion you're a heartless bastard who has a point." - Okita |
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#3 |
![]() Join Date: May 2007
Posts: 4
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Amazing work as always!
One question comes to my mind, though. It's 2:37am and my mind isn't particularly sharp at the moment: is "Battle for Qinling" the 17km map that will be released in 0.6? I couldn't tell if that specifically was the map that we would see in 0.6, or if you were referring to two different 17km maps-- that is, one in 0.6 and another in 0.7. Thanks in advanced, and again, truly amazing work you folks are doing. We appreciate it! |
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#4 |
![]() Join Date: Dec 2006
United States of AmericaLocation: Honolulu, Hawaii
Posts: 1,497
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The battle for qinling will be in .7, Kashan Desert will be featured in .6
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![]() ![]() "Without logic, you're an idiot w/ an opinion. Without emotion you're a heartless bastard who has a point." - Okita |
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#5 |
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PR Operations Lead
![]() ![]() Join Date: Dec 2005
Posts: 10,351
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Qinling is a v0.7 17 sq km map. Kashan is a v0.6 map that is also 17 sq km.
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#6 |
![]() Join Date: Jun 2006
Posts: 42
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whats the usual size for pr maps?
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#7 |
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How about make a countdown menu to release? I think it'll be pretty good
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#8 | |
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PR Contributor
![]() Join Date: Aug 2006
Posts: 4,595
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#9 |
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Went and voted, of course.
17km map sounds amazing, BUT: Will it be playable? 64 players on all that land? Or do you have a workaround for the 64 player limit planned? |
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I disapprove of what you say, but I will defend to the death your right to say it. ~Voltaire
If you are a serious PR gamer do not put up with the chaotic public server gameplay! There are much better options available. Also, be sure to avoid making these common basic mistakes. |
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#10 | |
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PR Operations Lead
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Quote:
Also just to let you guys know, I used L3DT to do the colour maps, overgrowth and undergrowth of the map, but all of that has been edited using photoshop and the BF2editor, + other tools I use we are just planning on using L3DT to 1, speed up production of the maps and 2, give a better quality finish | |
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