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Old 08-12-2004, 04:50 AM   #1
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Fastroping Screenshot



You will find the full-sized images here (Gamespot). They have just been released yet look a little outdated.

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Old 08-12-2004, 04:58 AM   #2
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Heh, that's Basrah's Edge.
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Old 08-12-2004, 05:00 AM   #3
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Originally Posted by [R-DEV
Black Beret]Heh, that's Basrah's Edge.
IMHO, this was taken from DC/BF1942. Their coding was just further then we assumed back then. They kept these goodies, and capitalized on them. Now, they are working on BF2. Smart move Trauma Studios.

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Old 08-12-2004, 05:02 AM   #4
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I was implying that it was a screenshot of Basrah's Edge in Desert Combat.

I've seen it before, anyway. And another one of the same game.
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Old 08-12-2004, 05:06 AM   #5
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I know, I'm just saying it doesn't look like Basrah put into BF2, but still coded in the old engine.

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Old 08-12-2004, 05:13 AM   #6
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Yeah, that's what's so interesting.

It's like DICE gave Trauma Studios the ability to add a lot more to Desert Combat. But the problem was, if they wanted to continue working with EA and DICE, Desert Combat would be forced to end.

But I think I'll enjoy BF2 a lot more than I did with DC.
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Old 08-12-2004, 11:08 AM   #7

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I will enjoy the REALSIM mod for BF2 more than DC.. but BF2 just seems silly sometimes.
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Old 08-12-2004, 12:20 PM   #8
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I would have to say that the fast roping screenie was capable by Trauma only after they got their hands on an SDk while signing with Dice. Like Trauma/Dice/EA said, Trauma is the test bed group for new ideas/methods, and 'internals' of games like BF2.

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Old 08-12-2004, 01:15 PM   #9

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Interesting. very interesting. I'm going to closely examine these three screenshots.
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Old 08-12-2004, 01:42 PM   #10
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Originally Posted by Dr.Spangle
Interesting. very interesting. I'm going to closely examine these three screenshots.
Since the rope-shot looks like BF1942, I think you can assume it will be different/better in BF2.

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