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#41 |
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PR Developer
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Very nice, looking forward to play with it tonight.
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#42 |
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PR Contributor
![]() Join Date: Aug 2006
Posts: 4,827
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damm free translation for giving me a inaccurate translation!
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![]() Join the PR Folding@Home Team And Help Save Lives TEAM NUMBER: 77058 [size="1"][IMGhttp://img207.imageshack.us/img207/2899/testca9.png[/IMG] |
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#43 | |
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PR Beta Testing Team Member
![]() Join Date: Aug 2006
United KingdomLocation: UK
Posts: 1,008
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Quote:
Great work lads, its a LOT of changes in this server side patch, thanks for all the hard work. | |
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CLICK -> Communications and VOIP Guide for PR
![]() ![]() "They shall grow not old, as we that are left grow old. Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning, We will remember them" |
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Last edited by Darkpowder; 03-02-2007 at 07:38 AM..
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#44 | |
![]() Join Date: Jan 2007
United KingdomPosts: 119
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Quote:
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#45 |
![]() Join Date: Nov 2006
Location: Israel
Posts: 404
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It was good to see a changelog where ALL the bugs I've experienced are fixed. Really good work - my thanks go out to all the Devs - you guys should give Microsoft and other big software corps classes!
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#46 |
![]() Join Date: Oct 2005
Posts: 46
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Kampfgruppen ? It's mostly a WW2 term but it means roughly combined arms formation.
(bit of a stretch though, only the plural ends in "n", the singular ends in "e") |
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#47 |
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Even as native german speaker it`s nearly impossible to guess the K&N thing?
In the german army a lot of things are named "Kampf..." and in generall i guess about 800 words which begin with "K" and end with "N". |
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#48 |
![]() Join Date: Nov 2006
Location: Dublin, Ireland
Posts: 1,303
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Ich glaube dass den Eggmeister Kernwaffen im Spiel einsetzen beabsichtigt
Entschuldigt Ihr bitte meine furchtbare Grammatik :P |
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#49 |
![]() Join Date: Feb 2007
Posts: 232
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Yeah Nukes for the Commanders
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#50 |
![]() Join Date: Dec 2006
Location: Virginia Beach
Posts: 290
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Well done.
I like how the jets need a while to get warmed up. Should prevent Choppers from getting waxed on initial deployment. Excellent work on getting the Rally Points tweaked. I know a lot of players will like how they can still cap a flag they have been working on even if a rear flag falls. ___ I am currenlty lobbying to have a Conquest night on the Server once a week, possilbe passworded (less whack-a-mole). There are a lot of good Assault maps that would work great on Conquest. I am not knocking AASv2, it is just that conquest would keep these maps fresh, and give players a differnt look and feel for these awsome maps. I mean, who does not want to assault The Palace with two Seahawks on AL Bas, and start working their way north by northwest. Hehe. ___ Well done PR team. |
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