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Old 03-02-2007, 06:49 AM   #41
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Very nice, looking forward to play with it tonight.

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Old 03-02-2007, 06:51 AM   #42
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damm free translation for giving me a inaccurate translation!


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Old 03-02-2007, 07:29 AM   #43
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Quote:
Originally Posted by [R-DEV]eggman
wrt tank tracks it was because it was still possible to one shot a tank from the front by hitting it in the tracks. There's a probability that a tank will suffer a critical failure from a track hit now, but won't blow it to smithereens. Need to hit a tank with Hvy AT to the rear / top to blow it to smithereens in 1 shot.
Excellent ! thanks eggman, personally i never bother for a track shot, i tend to go for a high-angle or rear shot where possible, I'm glad this has been solved, as i have been wondering about a couple of instances where i have seen it go boom as you described.

Great work lads, its a LOT of changes in this server side patch, thanks for all the hard work.

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Last edited by Darkpowder; 03-02-2007 at 07:38 AM..
Old 03-02-2007, 07:51 AM   #44

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Quote:
Originally Posted by [R-DEV]eggman
[*]A 10 second timer has been implemented that will now kill a player that stays in a vehicle position with the wrong kit or that is not in the same squad as the player that "owns" the vehicle.
That's made my day
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Old 03-02-2007, 08:40 AM   #45

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Smile Great stuff!

It was good to see a changelog where ALL the bugs I've experienced are fixed. Really good work - my thanks go out to all the Devs - you guys should give Microsoft and other big software corps classes!

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Old 03-02-2007, 08:55 AM   #46

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Kampfgruppen ? It's mostly a WW2 term but it means roughly combined arms formation.
(bit of a stretch though, only the plural ends in "n", the singular ends in "e")
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Old 03-02-2007, 10:01 AM   #47

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Even as native german speaker it`s nearly impossible to guess the K&N thing?
In the german army a lot of things are named "Kampf..." and in generall i guess about 800 words which begin with "K" and end with "N".



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Old 03-02-2007, 10:19 AM   #48

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Ich glaube dass den Eggmeister Kernwaffen im Spiel einsetzen beabsichtigt
Entschuldigt Ihr bitte meine furchtbare Grammatik :P
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Old 03-02-2007, 10:35 AM   #49

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Yeah Nukes for the Commanders

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Old 03-02-2007, 11:25 AM   #50

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Well done.

I like how the jets need a while to get warmed up. Should prevent Choppers from getting waxed on initial deployment.

Excellent work on getting the Rally Points tweaked.

I know a lot of players will like how they can still cap a flag they have been working on even if a rear flag falls.

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I am currenlty lobbying to have a Conquest night on the Server once a week, possilbe passworded (less whack-a-mole).

There are a lot of good Assault maps that would work great on Conquest.
I am not knocking AASv2, it is just that conquest would keep these maps fresh, and give players a differnt look and feel for these awsome maps.
I mean, who does not want to assault The Palace with two Seahawks on AL Bas, and start working their way north by northwest. Hehe.

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Well done PR team.

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