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| Project Reality News : Project Reality news releases and announcements. |
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#1 |
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PR Operations Lead
![]() ![]() Join Date: Dec 2005
Posts: 10,351
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First off, we would like to thank everyone for taking the time to download and play Project Reality v0.5. We have set numerous records with this release and are thrilled to see our community growing!
Since the release last Thursday, we have become aware of some issues we need to address. We will NOT be issuing a client side patch for v0.5. We will only be issuing a server side update to address issues within v0.5. This will not fix all of the issues identified and we may not elect to fix some things folks think are issues. The team will be begin work on v0.6 ASAP. We have scaled back the planned feature set of v0.6 to ensure that we complete the overhaul of the spawning system in a timely manner. There are some "gaps" in the v0.5 design that are addressed with elements in v0.6. More about v0.6 once we get a full head of steam under that. Here is a brief summary of issues we are addressing in the v0.5x server update:
-The Project Reality Team |
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Last edited by [R-DEV]dbzao; 02-12-2007 at 09:10 PM.
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#2 |
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PR Contributor
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Yes! My suggestions to remove officer restrictions are being done. This is excellent news!
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![]() Ongoing PR Projects: Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing Topographical minimaps - Status: Restarted![7/18] |
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#3 |
![]() Join Date: May 2006
Posts: 86
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Sounds like you guys are on top of the situation!
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#4 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Calgary
Posts: 4,678
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Awe. Some.
Thanks Eggman. You guys are great. |
![]() Originally Posted by: ArmedDrunk&Angry we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance Originally Posted by: [R-MOD]dunehunter don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat |
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#5 |
![]() Join Date: Sep 2005
Location: Boat, Gulf
Posts: 146
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Damn those are some great fixes. You guys are listening! Thank you.
My issues were lag and rally points (close quarter spacing)/kits. |
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#6 |
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PR Beta Testing Team Member
![]() Join Date: May 2006
Location: Due east, 1 klick
Posts: 782
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Thank you guys for listening to the community on these and other issues. Also thank you for your willingness to address these things quickly. It is really appreciated!
I haven't had a lot of time to play since PR 0.5 came out, but the 3 or 4 hours I have played it have been all good. Except for little stuff like you mentioned earlier. Great job fellas!!! Later R |
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#7 |
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PR Developer
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Will the inability to request kits at flags be fixed... (this might only be a SinglePlayer bug, i dont know)
At the main points, it says you should be able to, but you cannot. And since some small size levels do not have an APC, you are crap outta luck and cannot request anything anywhere!!! Aghh!!! me want M14... Just asking! Okita p.s. the new voices and such is amazing. did you guys change the physics of bodies? they seem to fall heavier than they used to... it looks more realistic... but maybe thats me looking too far into the mod!! ha! *edit* as of now, i guess im not waiting too bad for it, i just set it to allow me to request from HMMV's in the coding... dont worry, i dont play online... one little question, what spawns on small maps for the enemies of USMC? i added the code for the hummvees, but what should I add for the other teams? like I said, small maps dont have APCs, so i wanted smaller vehicles equivalent to the HMMV to provide kit requests. PM me or something, thanks! Vodniks? |
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Last edited by [R-DEV]OkitaMakoto; 02-12-2007 at 09:56 PM.
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#8 | |
![]() Join Date: Aug 2005
Location: Pittsburgh
Posts: 523
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Quote:
Yeah thats a single player bug with not getting requests at the main base. You can, however, ask for s upply drop while your a squad leader and the supply box allows you to request kits. | |
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#9 |
![]() Join Date: Dec 2006
Location: NY
Posts: 129
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Thank you Eggman and the entire PR team...you guys rock for how closely you listen to the community!
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#10 | |
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PR Developer
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I just editted it to where tanks and apcs can spawn kits out to 1000 meters (virtually anywhere on the map)... since i only play singleplayer... *sigh* at least itll work till Mac fixes it!! | |
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| launch, post, project, reality, update, v05 |
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