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Old 02-02-2007, 03:12 AM   #41
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Oh god, next week is going to be mayhem =P

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Old 02-02-2007, 03:29 AM   #42

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Just a few points;

The kit limiting is cool and one effect of it is that precious kits have become sought after commodities with people risking their skins to get a sniper kit off a fallen soldier. I as I lay dying I watched 3 different guys get possession of the sniper kit that had been taken from me, which I had taken from a guy on my own side which was an enemy sniper kit. So that's 6 guys recycling a sniper kit. Pretty cool eh?
And when you get that sniper kit, man you really want to hold onto it, because it's precious, so you really think harder and play better. I grabbed that kit, and before I fell, I went on a terrible killing spree, smoking 9 guys in about a minute and a half, shooting me right up from the basement to #1 in the standings. That was fun.

The tank smoke blast is VERY cool Me likey.

Rally points are good.


That British Land Rover is beautiful. Good work.


My only criticism? .5 isn't out yet. We're all anxiously awaiting it.

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Old 02-02-2007, 03:51 AM   #43
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Quote:
Originally Posted by Ferocious_Imbecile

My only criticism? .5 isn't out yet. We're all anxiously awaiting it.
Well would you prefer it came out early with bugs?

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Old 02-02-2007, 04:13 AM   #44
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Quote:
Originally Posted by .:iGi:.U.G.H.
Well would you prefer it came out early with bugs?
Cuz it's gonna come out next week with bugs

We *think* we have fixed the last major bug, we have a couple of annoying ones and literally hundreds of small issues we could address.

But at this point it's coming out next week. That could change, but I ain't seeing nothn' that leads me to believe it will change.

Cheers!
egg

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Old 02-02-2007, 07:42 AM   #45

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This will be fun!

Look forward to the release!
A bit disapointed that the AH-64 didn`t make the cut this time, but no worries; the "new and improved" AH-1Z will keep me busy until 0.6!

TJ

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visit us at www.hxnorway.com and ''Squad Up" today!
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Old 02-02-2007, 07:54 AM   #46

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Awesome work devs

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Old 02-02-2007, 08:13 AM   #47
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Quote:
Originally Posted by [R-DEV]eggman
Cuz it's gonna come out next week with bugs

We *think* we have fixed the last major bug, we have a couple of annoying ones and literally hundreds of small issues we could address.

But at this point it's coming out next week. That could change, but I ain't seeing nothn' that leads me to believe it will change.
OK MAJOR bugs.

We are recruiting high skill players for PR - www.imgoingin.co.uk/forums
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Old 02-02-2007, 08:36 AM   #48
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Quote:
Originally Posted by Ferocious_Imbecile
Just a few points;

The kit limiting is cool and one effect of it is that precious kits have become sought after commodities with people risking their skins to get a sniper kit off a fallen soldier. I as I lay dying I watched 3 different guys get possession of the sniper kit that had been taken from me, which I had taken from a guy on my own side which was an enemy sniper kit. So that's 6 guys recycling a sniper kit. Pretty cool eh?
And when you get that sniper kit, man you really want to hold onto it, because it's precious, so you really think harder and play better. I grabbed that kit, and before I fell, I went on a terrible killing spree, smoking 9 guys in about a minute and a half, shooting me right up from the basement to #1 in the standings. That was fun.

agreed! I start to laugh like a maniac when I pick up an enemy sniper kit, because I know that is one less sniper on their team I have to worry about. Even if I don't really need it, I stil keep the kit and make the best out of it, just so they are all "WTF WHERES MY SNIPER KITZ!"

One of my favorite things about .5 is going to be a toned down Heavy AT kit. No more *soldiers taking a nap* "hey, uhhmmm wake up, there's uhh a tank"
"huh! wha? oh, one of them, ok... lemme grab the heavy AT kit..."
*destroys tank instantly*
"got em?"
"yup"
*falls back asleep*

Now if oyu have a heavy AT kit you are going to want to get on a roof or wait for the tank to pass you so you can take it out in one hit =)

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Old 02-02-2007, 11:05 AM   #49

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ahhhhhhhh everything looks awesome!!!!!!!!!!!!!!!!
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Old 02-02-2007, 12:15 PM   #50

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Quote:
Originally Posted by [R-DEV]Riki_Rude_BTYC
agreed! I start to laugh like a maniac when I pick up an enemy sniper kit, because I know that is one less sniper on their team I have to worry about. Even if I don't really need it, I stil keep the kit and make the best out of it, just so they are all "WTF WHERES MY SNIPER KITZ!"

I though that when you "steal" a sniper (or any other limited) kit from enemy, it is not counted to their max number of available kits. Which means, that your team has max-number-of-sniper-kits+1 and enemy has unchanged max-number-of-sniper-kits.

But it would be fantastic if you would be able to prevent them in getting another kit after you stole it from them.
---
I like kit limiting very much, but usually it is preventing me in getting any limited kit, becouse verifying files at the start of each map is taking me longer and others simply get it before me.
So those with faster HW are more lucky. Maybe it could be solved with adding 10s delay until anyone can get such kit (if it is possible). Or maybe it will be solved with new limited kit restriction system

Truth needs no law to enforce it
Evolution: The realization by the organism that those things inside the white lab coats are pretty damned tasty!
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