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| Project Reality News : Project Reality news releases and announcements. |
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#21 | |
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Military Advisor
![]() Join Date: Jul 2004
Posts: 1,906
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#22 |
![]() Join Date: Jun 2005
Location: Behind enemy lines
Posts: 44
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Brilliant!!!
Let me know if you need any help testing Over an out |
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#23 |
![]() Join Date: Jun 2005
Posts: 13
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Damn I hope they get rid of the stupid 'if I hit you with a bazooka at point blank range, I won't die but you will' effect.
And I hope the SA80 is given more punch because it is a very weak gun in this game. |
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#24 |
![]() Join Date: Nov 2004
United States of AmericaLocation: Seattle, Washington
Posts: 1,903
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This is very good. One thing: are weapon's accuracies being adjusted in regard to the spread vs recoil thing? As it is now, there is too much spread and too little recoil, and this is all compounded whin in iron sights mode, as the bullets do not go where your gun is aiming, which is very frustrating and urealistic.
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#25 |
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PR Operations Lead
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Yes this has been taken into account, and adjusted.
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#26 | |
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Re: Project Reality Mini-Mod
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Le' sigh! A good one. | |
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#27 | ||
![]() Join Date: Feb 2005
Location: Ohio
Posts: 588
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GOD BLESS AMERICA AND OUR ALLIES
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#28 |
![]() Join Date: Jul 2005
Posts: 23
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But what about firing a grenade launcher, or shotgun? Right clicking will only zoom you in by a tiny amount (without any kind of aiming sight), and it's just as hard as unzoomed. Will you be doing something about this?
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#29 |
![]() Join Date: Feb 2005
Location: Ohio
Posts: 588
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I know Requim just stated they have plans for the M203 sights on the Grenade Launcher post, but im sure they will also be adding iron sights to the shotgun, also, could we get some descent sights on the current BF2 pistol, it's like a round dome on the top, no sights.
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GOD BLESS AMERICA AND OUR ALLIES
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#30 |
![]() Join Date: Jul 2005
Posts: 20
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I dont think i've ever played a mini mod, so what is it like. Is it like a demo where its just a glimpse if the game? Or is it more? Do we play PR on the BF2 maps?
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