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| Project Reality News : Project Reality news releases and announcements. |
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#201 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: The Netherlands
Posts: 4,911
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i think he meant you know who you killed, not who killed you.
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Fact of life: A Conscience is what hurts when all your other parts feel so good.
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#202 |
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aye, fully agree, personally I would like to see who killed who removed completely (ie, if you killed them and if they killed you)
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[CGA] Acidic | CGAgamers.com
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#203 |
![]() Join Date: Sep 2005
Posts: 5
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Agree, who killed you is illrelavent after the fact is it not?
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#204 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: The Netherlands
Posts: 4,911
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yeah, the point is you got killed....
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Fact of life: A Conscience is what hurts when all your other parts feel so good.
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#205 |
![]() Join Date: Sep 2005
Posts: 4
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Remove it completely for one reason.. it adds realism.. you don't know if that grenade you tossed cleared the bunker.. until you carefully poke your head in.. Did that burst of fire get that sniper? it adds a lot fo the game in my opinion..
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#206 |
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Retired PR Developer
![]() Join Date: Jun 2005
Location: NH, US
Posts: 3,082
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yeah, get rid of it.
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#207 | ||
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Quote:
Maybe because they can't connect? After the "join game" appears it says: Quote:
To the realism, everything that adds realism to the game i welcome. Who starts to moan about everything in the game should play softcore BF2. | ||
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#208 |
![]() Join Date: Sep 2005
Posts: 9
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Wow, I can't believe I missed this one. I just played it for a little while and it basically clears up most of the things I wish were different in BF2.
Does anyone know why in BF2 SP the enemy commander always artilleries the player? It's impossible to snipe! Maybe something to clear up in a later edition? |
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