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Old 11-28-2006, 03:48 PM   #1
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[R-DEV]eggman's Avatar
Smile Project Reality v0.4 and BF2 1.41, Project Reality v0.41 Patch Status

Hey Folks,

Project Reality v0.4 and BF2 1.41
Project Reality appears to be 100% compatible with BF2 1.41. Feel free to upgrade your clients and servers to BF2 1.41.

In fact we encourage folks to upgrade to BF2 1.41 as testing for the upcoming Project Reality v0.41 patch will be done on BF2 1.41.



Project Reality v0.41 Patch Status
We are releasing a v0.41 patch to test today. While an unofficial change log has circulated, there's a lot more changes in this release than what was noted in the leaked change log.

One significant area of change in v0.41 has been around vehicular weapon systems. We realized that with the release of v0.40 we had modelled the Infantry weapons at a level of realism fidelity that was mismatched to the level of realism fidelity in the vehicles. As a result you get things like RPGs taking out an M1A2 Abrams in v0.4. That just doesn't happen in reality.

So we spent a chunk of time working on that. It sill needs more tuning and I think will take 2 releases to get it all polished up, but v0.41 is a major step forward in that area.

Also as previously noted, Project Reality releases up to v0.4 had been very focussed on Infantry dynamics. While we will still be doing some work on Infantry play .. it's the bread and butter of the mod .. the v0.4 release represents some shift in focus onto the vehicular weapons systems and combat dynamics.

The v0.41 release has seen a focus on overhauling the Attack Helicopters in Project Reality. By this I am referring to the AH1, Havok and WZ11 helicopters.

Here are the changes to attack helicopters going into testing in v0.41 (and hopefully all of them will make the release) :

- added MFD operated chain gun; still rotates about 200 degrees, but the view is through a multi function display like the missiles; hellfire camera is still fixed and still uses TV guided targeting system (may revisit this at a later date)
- added zoom to chain gun and Hellfire class missiles, about 3.5x zoom; use the "C" key to toggle camera zoom levels
- positioned hellfire camera to be slaved to the sensor bubble, same as the chain gun camera
- set ammo for chain gun to realistic round counts, single mag
- prevented medic healing ability automatically working in pilot or gunner positions
- added 2 x AIM-9m class AA missiles to Pilot control
- added new Pilot HUD to show Sidewinders
- set Attack Helo rockets to real world velocities and damage equivalents
- set hellfire type missiles to real world velocities
- set FFAR rocket loadouts to real world count
- set proper damage attributes for 20mm and 30mm chain guns
- slight increase to armour on attack Helos

As a result a 2 man attack helicopter should be *very* powerful when employed properly. It should be possible to sit on the edge of the battlefield and pick off targets using the zoom functions available to the gunner. This is in opposition to the kamikaze rocket bomber tactics most often employed with BF2 attack helicopters

There are a bunch of other changes in v0.41, but a focus for this release had been on the attack helicopters to move them more into a realistic dimension along with the other weapons systems.

Tanks got some love too.. tanks now use an MFD style camera for the main gun. The main gun HUDs are reworked to use an "electro optical" display instead of the uh.. whatever you would call the main gun display in v0.4. The tank MFD also has 2 levels of zoom accessed with the "C" key. In addition tanks are now pretty much immune to all but the heaviest Anti Tank weapons systems.

I am gonna go out on a limb and say we hope to release v0.41 sometime soon

Cheers!
egg

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Old 11-28-2006, 03:53 PM   #2

Guerra norte's Avatar
SWEET! But PLEASE do not change the nametag view distance!
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Old 11-28-2006, 03:59 PM   #3
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[R-CON]Hfett's Avatar
Sweet, just updated to 1.41(i had downloaded it before)

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Old 11-28-2006, 04:25 PM   #4
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Quote:
Originally Posted by Guerra norte
SWEET! But PLEASE do not change the nametag view distance!
allready have

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Old 11-28-2006, 04:32 PM   #5

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sounds awesome
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Old 11-28-2006, 04:44 PM   #6
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Thumbs up

Sounds great but....you forgot the AH6!!!!
Thx guys.

...mongol...

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Old 11-28-2006, 04:45 PM   #7

DkMick's Avatar
Quote:
Originally Posted by [R-DEV]Rhino
allready have
Amen.

*puts flame retardent suit on*


In the absence of orders, find something and kill it
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Old 11-28-2006, 04:57 PM   #8

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Quote:
Originally Posted by Mongolian_dude
...mongol...
Don't you get tired of doing that? :P

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Old 11-28-2006, 04:58 PM   #9

Xizor's Avatar
40m sounds alright. Means men in the streets around you can be identified, snipers and riflemen in the mountains can't.

Are all riflemen classes going to get scopes any time soon? I really can't wait until I can use an M16 with a scope. :P
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Old 11-28-2006, 05:08 PM   #10
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This may be a stupid question but this patch will make it compatible with BF2 1.41 client files but what about the 1.41 patch for Linux servers. As far as i can tell they havent been released.

Or am i missing something??
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