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Old 11-29-2006, 01:22 PM   #31

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Quote:
Originally Posted by Infidel
In real life can't they use spotters (special forces) to shine a Laser Designator on a target for the aircraft/missiles to destroy?

Or maybe just give squad leaders the ability to mark targets for air support to annihilate because it's too easy to team kill when attacking with Apache or A10
especially in PR v0.4 because the aircraft are literally death-traps and you cannot afford to hesitate if you spot a target.

In fact I hope you adjust/fix things a little because you have to be a suicidal maniac to get into an aircraft in v 0.4.
1. The spec ops has this
2. squad leaders T spot for arty, but i dont see y not

and also, tghe only vehicle i probably like just now is the blk hwk


[R-CON]Desertfox:Or just kick him in the nuts and run
Polka: Thats me! Brummy I still have no penis
TheSkudDestroyer: Rhino has a hard time getting it up. ZING!?
[R-DEV]Nickbond: As it stands the Huey handles like my grandma walking to the shops.
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Old 11-29-2006, 05:11 PM   #32
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just about the 1.41 patch..... does this require 0.4 PR being reinstalled?
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Old 11-29-2006, 05:14 PM   #33
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Quote:
Originally Posted by MadTommy
just about the 1.41 patch..... does this require 0.4 PR being reinstalled?
no. You just update BF2 with the new patch and play the mod

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Old 11-29-2006, 05:38 PM   #34
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sweet see you on the 04/1.41 battlefield.

and errr what does 1.41 change when it comes to PR?.... anything?
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Old 11-29-2006, 05:46 PM   #35
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Quote:
Originally Posted by solodude23
Don't you get tired of doing that? :P
yes, mostly.
I got it down so quick now it dones rly matter anymore

...mongol...

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Old 11-29-2006, 05:52 PM   #36
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Quote:
Originally Posted by MadTommy
sweet see you on the 04/1.41 battlefield.

and errr what does 1.41 change when it comes to PR?.... anything?
ummm no. Apart from maybe reduce server crashes (with any luck). thats all the patch really dose...

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Old 11-29-2006, 06:01 PM   #37
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Quote:
Originally Posted by [R-DEV]eggman
- added zoom to chain gun and Hellfire class missiles, about 3.5x zoom; use the "C" key to toggle camera zoom levels
- positioned hellfire camera to be slaved to the sensor bubble, same as the chain gun camera
- set ammo for chain gun to realistic round counts, single mag
- prevented medic healing ability automatically working in pilot or gunner positions
- added 2 x AIM-9m class AA missiles to Pilot control
- added new Pilot HUD to show Sidewinders
- set Attack Helo rockets to real world velocities and damage equivalents
- set hellfire type missiles to real world velocities
- set FFAR rocket loadouts to real world count
- set proper damage attributes for 20mm and 30mm chain guns
- slight increase to armour on attack Helos
What would be groovy for the future (if possible) is to give some kind of display as to what the gunner can see. Or his own little zoom so he dont feel so left out

Thx for the groovy update

...mongol...

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Old 11-29-2006, 06:08 PM   #38

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Ahahahaha nice change. Take that you F**king dolphin diving, prone spamming, camping, noob toobing infantry whores that want things to be as easy as possible!

It's a shame that the most popular EU PR server (IGI) is no vehicles except transport, though...
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Old 11-29-2006, 10:53 PM   #39
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Quote:
Originally Posted by TheCaptn
The simple fact is you can't have realism in BF2... In most maps you can't see more than 500m in front of you, as opposed to the many kilometers you can see in real life on an ordinary day. In real life helicopters can use that stand-off distance and powerful camera equipment to engage targets on the ground miles away, and they'd never know what hit them.

My idea is just a way to add that long-range capability back to the choppers in a way that promotes teamwork, but isn't god-like in power.
Copy that. ok

Realism and fun aren't mutually exclusive.
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Old 11-30-2006, 12:01 AM   #40

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Looking forward to those new tank zoom options. Sounds great. And if only the heavy at weapons can take out a tank - the infantry gotta be better in its teamwork.
It would be great though, if it was possible to immobilize a tank.

We who play these kinds of games are the first generation of war robot pilots.
Today we pilot a camera in 3D heaven.

Tomorrow...

---
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