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Old 06-02-2007, 07:07 AM   #11

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Might wanna check with Egg to see if it should have the scope or not.


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Old 06-02-2007, 09:52 AM   #12
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Do they use it without the scope? Nevertheless, it's an easy change to put it on and take it off.

So - list of edits:
1. changed to retractable C7A2-type stock with custom foldable bracket
2. Added triad RIS rails as mounts on the end of the forearm
3. Added ELCAN on top rail
4. Added vertical foregrip to the side of the forearm (optional looks like)
5. cloth mag

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Old 06-02-2007, 03:09 PM   #13

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yea the c9a1 and a2 come stock with the ELCAN scope on the canadian side.

They also use the C6
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Old 06-02-2007, 05:22 PM   #14
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Quote:
Originally Posted by [R-DEV]Katarn
Do they use it without the scope? Nevertheless, it's an easy change to put it on and take it off.

So - list of edits:
1. changed to retractable C7A2-type stock with custom foldable bracket
2. Added triad RIS rails as mounts on the end of the forearm
3. Added ELCAN on top rail
4. Added vertical foregrip to the side of the forearm (optional looks like)
5. cloth mag
can we see?!

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Old 06-02-2007, 05:23 PM   #15
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Quote:
Originally Posted by [R-DEV]Katarn
Do they use it without the scope? Nevertheless, it's an easy change to put it on and take it off.

So - list of edits:
1. changed to retractable C7A2-type stock with custom foldable bracket
2. Added triad RIS rails as mounts on the end of the forearm
3. Added ELCAN on top rail
4. Added vertical foregrip to the side of the forearm (optional looks like)
5. cloth mag
I do not believe eggman wants a scope on it. I do believe it is standard issue to have a scope though. Its like with the british, SUSAT's are standard issue but you cant give them all scopes ingame.


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Old 06-02-2007, 05:41 PM   #16
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So long as the Canadians are fighting the insurgents or militia, I don't see a problem with having a scope on their C9A2.

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Old 06-03-2007, 10:24 AM   #17

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hey guys come on, its just good to have some asymetrics conzerning the guns, it just makes the game more interessting, give them a scoped mg and therefor perhaps cut down the numer of these babys that you can request.

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Old 06-03-2007, 11:52 AM   #18

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Quote:
Originally Posted by Maxfragg
hey guys come on, its just good to have some asymetrics conzerning the guns, it just makes the game more interessting, give them a scoped mg and therefor perhaps cut down the numer of these babys that you can request.
True enough, and that may very well work. Everything can always be balanced out somehow through the kit system or by what the mapper places on the map.
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Old 06-03-2007, 03:17 PM   #19

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We can just pretend that the Canadian government can no longer afford to supply Elcans with every gun when fighting with conventional armies. With the way the government is spending right now, I'd say that's realistic.

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Old 06-03-2007, 03:30 PM   #20
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I don't think that just beacuse you add a scope the gun will be overpower, just give it 2x scope and we are fine.

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