|
|||||||
| PR Tales from the Front : Share your in-game experiences playing PR. |
![]() |
|
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 |
![]() |
does any one else use this tactic?
i was running my usual squad last night now that i got a good mic, "Chalk 4" was the squads name (yes its from BHD, i used it in vBF2 when ever i played mashtuur city so the name stuck) almost every one had mics, on the majority of the maps we played that night we were able to use "the 2 fire team" tactic to take control of our objectives fairly easy and when the time came to defend we were able to set up good defences using this tactic, i was wondering if any other squad leaders used this tactic besides me
|
|
SGT.JOKER>FTW<(F#ck The World) In Game
People who take the SRAW or other H-AT weapons on insurgency are over compensating for somthing.
|
|
|
|
|
#2 |
![]() Join Date: Mar 2007
Posts: 174
|
No, its annoying as hell trying to coordinate everyone and causes more chatter from people trying to figure out who goes where than I care for. I've been in squads that try that and only thing you do is effectively half your firepower in any given situation because one group can't figure out to who or what the SL is going on about. Also a lot of time people keep forgetting if they're in one group or another and time lost to coordinating the groups tends to hurt in a close fight.
Only times I split the squad is when A) during a pincer assault on a flag and in which case I allow a good degree of autonomy for the other team B) splitting off a defensive position 1 or two people to scout, lead away, or preemptively attack a possible threat. C) send a guy out to distract a tank so a engi can rush it. |
|
|
|
#3 |
|
PR Contributor
![]() ![]() |
to do that, the squads need to be very good friends that play together regularly or clan mates. The training to achieve that sort of seemless gameplay is not for public playing with random players
|
![]() [R-MOD]Mongolian Dude: AH man, sarcasm is so hard to get across the web, even if we are both british [R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen! |
|
|
|
|
#4 |
|
PR Community Event Team
![]() Join Date: Feb 2007
AfghanistanLocation: Tora Bora
Posts: 7,271
|
I was once in a squad, where SL spilted us up in half and I was in a fireteam, lead by a SM, while the other fireteam was lead by the actuall SL....didn't really work out...
|
|
[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
|
|
|
|
|
#5 |
|
PR Contributor
![]() ![]() |
With 6 man squads, the best you can do is send one or two men off on the flanks to provide distrction fire and get the enemy to move out of their defences or far enough away from their flag that the rest can sneak in and neutralise the flag and destroy any spawn points there, thereby needing the enemy to spawn a flag back or worse!
splitting into fireteams would only really work if you have 8 or 10 men in a squad. Best if you use TS crossing squads and have two squads with 4 or more players for that sort of gameplan |
![]() [R-MOD]Mongolian Dude: AH man, sarcasm is so hard to get across the web, even if we are both british [R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen! |
|
|
| Sponsored Links | |
|
|
#6 |
|
PR Lead Tester
![]() Join Date: Feb 2007
Posts: 811
|
Good rounds last night Joker (LeadMagnet here). It was fairly effective in helping us roll up the map on Helmand that's for certain. I led a few squads last night with a set pointman, flankers and me usually pulling tailend charlie as the SL. Although we didn't win the round the squad more or less stuck together and gave much better than we got. Good fun.
|
![]() “Without Warning, Sans Remorse” |
|
|
|
|
#7 |
![]() Join Date: Nov 2006
Location: Finland
Posts: 309
|
this tactic is one of the most effective ways to play PR, but as MR.D said everyone in the squad have to be familiar to each others playing style and all have to be good teamworkers . the SL and fireteam leader need to be very specific in what they need and what they want people to do! good examples of effectiv SLs that play this way is Me(*spacecadett*, top_cat and Bob.Dob). probebly loads more that use this squad set up but i havent played in about 2 months so those are the only names that pop in to my head.
|
|
|
|
#8 |
|
PR Community Event Team
![]() Join Date: Feb 2007
AfghanistanLocation: Tora Bora
Posts: 7,271
|
I like small squads of 2-4, better communication and there's less chance, that one of the 5 will go requesting sniper kits and bugger off.
|
|
[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
|
|
|
|
|
#9 |
![]() Join Date: Mar 2007
Posts: 174
|
|
|
|
|
#10 |
![]() Join Date: Nov 2006
Location: Finland
Posts: 309
|
exactly, when you start the game make sure everyoneis on the same page! that way you wont get useless kits and people wroking "with" you instead of against you
|
|
| Sponsored Links | |
![]() |
|
| Bookmarks |
| Tags |
| tactic |
| Thread Tools | |
| Display Modes | |
|
|