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| PR Tales from the Front : Share your in-game experiences playing PR. |
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#21 | |
![]() Join Date: Apr 2007
Location: Brazil
Posts: 45
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Oh, and yeah, playing with GOOD pilots is aways cool. | |
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#22 | |
![]() Join Date: Dec 2006
Posts: 118
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#23 | |
![]() Join Date: Apr 2007
Location: Brazil
Posts: 45
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OFF: where's the "quick reply" function btw? | |
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#24 |
![]() Join Date: Dec 2006
Location: Blackpool, England, UK
Posts: 269
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[offtopic] Its at the Bottom of the page [/offtopic]
A good Pilot Can Help on Maps, but the Pilot alone cannot win a War, (unless its a Nuke but thats another matter) Sometimes when ive flown ive had Probs with AAA and would Request to my SL if he can Begin some Anti-AAA Operations and all i got was "why?" |
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#25 |
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I dont have lag and I only have 1.5 gig of ram plus im running vista
Okay, lightmaps are off and textures are medium but it works But I would say I'm a great pilot since I started flying DC choppers back in the day. I can fly pretty good but Im not good at dogfights or at avoiding AA missiles |
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#26 |
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im not bad in a helo, tho on the odd occasion the thing flips out on me when i touch down
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#27 |
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The choppers should descend quicker.
Its a pain in the arse when you try to land a full chopper in a hot LZ. Personally, I think the choppers should go down when you release the engine thrust. Then add a separate key for hovering mode like the UH60 had in DC_Final. Just my opinion though. |
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