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| PR:BF2 Tales from the Front Share your in-game experiences playing PR:BF2. |
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#51 | |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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Nice ElvishKnight.
Quote:
Really what it comes down to is if your team has no cache spawns, no hideouts, no RP's then you will spawn at random areas around the map and have to regroup. Think of it as a reverse reward system. But seeing as now I see very little spawning from the static spawn point I don't think this will be an issue. But we will see...that what our bitc...err....testing team is for | |
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#52 |
![]() Join Date: May 2009
Location: Manila
Posts: 39
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It was worst on the previous version! I remember one time the cache was on the side of the valley, right next to a rock that just stuck out of the mountain. Our squad had two rpg's, one grenadier (that was me), and a marksman/sniper ( I can't remember). It was such a joy because the rpg's and grenadiers had unlimited ammo with the cache just 10 meters beside us. And from the rock, you could shoot down on everything in the US main. It was like a never ending mortar attack.
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| korengal, valley, video |
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