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| PR:BF2 Tales from the Front Share your in-game experiences playing PR:BF2. |
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#31 |
![]() Join Date: Feb 2008
Posts: 2,239
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I'm just hoping Basrah and Jabal night will make it. Nightmaps are über awesome in PR, regardless of the issues with them.
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#32 |
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Really nice video.
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Colonel, Founder and Proud Leader of the Crossfire Gaming Coalition.
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#33 | |
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Retired PR Developer
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Quote:
They work in Bf2SF though which is a bummer | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#34 |
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At least Muttrah City Night map?
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Colonel, Founder and Proud Leader of the Crossfire Gaming Coalition.
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#35 |
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Retired PR Developer
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Let me describe what happens with a proper night map (i.e. NVGs etc) atm, if a light or dynamic light (e.g. an incendiary grenade or muzzleflash) comes in contact with a static (i.e. a building) the affected static turns black for the duration the light is in contact with it.
This only tends to happen in teh newer nVidia cards, this doesn't occur in BF2SF. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#36 |
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Well done! Nice Video...
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If you know the enemy and know yourself you need not fear the results of a hundred battles. Sun Tzu
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#37 |
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Really good video m8, Brings back good old memories. R.I.P Bi Ming (Night)
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#38 |
![]() Join Date: Feb 2008
Posts: 2,239
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During filming in the night maps there were alot of buggy shades all over the buildings, especially when going up high, but simply turning of dynamic lighting fixed it.
Thanks for the replies, glad you guys liked it. |
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#39 |
![]() Join Date: Nov 2009
Posts: 83
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lol so much pain!
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#40 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 2,595
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those were the times.
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