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| PR:BF2 Tales from the Front Share your in-game experiences playing PR:BF2. |
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#11 |
![]() Join Date: Aug 2008
Location: Leiden
Posts: 2,153
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#12 |
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That was nostalgic, I remember all of the awesome games I had on basrah 0.4/5 and some of those awesome oldtimer maps.. *sigh*
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#13 |
![]() Join Date: Apr 2007
Posts: 1,215
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yup some cool memories on those maps... although I dont remember all of them
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#14 |
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i would love to update some of theese maps to pr 0.9 standard!!!
sad that we lost so many chinamaps and other awsome maps |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Ninja2dan:
Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end. |
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#15 |
![]() Join Date: Feb 2008
Posts: 2,239
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I actually ran into a 0.5 server a few days ago and played there a little, but it isn't there anymore.
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#16 |
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PR:BF2 Developer
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Seeing the old 0.5 maps brought a tear to my eye.
And 0.5 Basrah was in theory unplayable since USMC had so much air and ground power, but it was balanced by the fact that everyone soloed tanks and teamkilled each other over the A10 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
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#17 |
![]() Join Date: Jan 2009
Posts: 704
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You can really see the difference in mapping styles and innovations.
The pre- 0.809 maps use vBF2 undergrowth and buildings and have the feeling of Karkand, while the newer ones have different feelings and look entirely different from vBF2. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Spaz: I once had a dream where my psychology teacher was 10ft tall and ate me, then she gave birth to me.
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#18 |
![]() Join Date: Jul 2009
Location: New York City
Posts: 2,426
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Why were those maps taken out?
They look awesome! |
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#19 |
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PR:BF2 Developer
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Steel Thunder and Op. Compton look very cool
Nice vid, as well for people like me who joined after most of those maps where removed |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Rhino: "you wouldn't believe the amount of photos of guys dicks even I've had"
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