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Old 07-05-2009, 08:53 AM   #11
[R-MOD]Mongolian_dude
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Default Re: Mumble VIP/Zombie Night

Quote:
Originally Posted by [R-COM]Cheditor View Post
Well funniest time of the night was ramiel when mongol and some SAW gunner (cant remember the name) was defending us upstairs of the "prison" from insurgents, he was just randomly shouting over mumble at the insurgents "america F**k yeah!" and the what not, then burst firing into peoples faces, while the SAW gunner just kept their heads down, followed by reaper with his pistol just slaughtering Insurgents.
lol that was nutts.
While me and a bleeding SAW gunner held the fort, the rest of a team took a good 5 minutes to get a single rope on the eastern wall.
Still though, I think we should have won as the mission was basically successful. We got clear and there was no way the INS were gonna catch up, but then the timer struck.
I think intervals of warnings would be good for COM matches.


...mongol...

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Old 07-05-2009, 01:32 PM   #12
illscarlett
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Default Re: Mumble VIP/Zombie Night

Quote:
Originally Posted by [R-COM]Cheditor View Post
Well funniest time of the night was ramiel when mongol and some SAW gunner (cant remember the name) was defending us upstairs of the "prison" from insurgents, he was just randomly shouting over mumble at the insurgents "america F**k yeah!" and the what not, then burst firing into peoples faces, while the SAW gunner just kept their heads down, followed by reaper with his pistol just slaughtering Insurgents.
haha i was the saw gunner, good times! i dont know how we even managed to stay alive for that long. there were like 20 insurgents coming at us from all sides haha.
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Old 07-05-2009, 01:49 PM   #13
Munch
Default Re: Mumble VIP/Zombie Night

OMG Munchy must takepart in the next mumble zombie night HE MUST!!! SO Awesome!!!
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Old 07-05-2009, 02:35 PM   #14
cfschris
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Default Re: Mumble VIP/Zombie Night

Quote:
Originally Posted by [R-MOD]Mongolian_dude View Post
lol that was nutts.
While me and a bleeding SAW gunner held the fort, the rest of a team took a good 5 minutes to get a single rope on the eastern wall.
Still though, I think we should have won as the mission was basically successful. We got clear and there was no way the INS were gonna catch up, but then the timer struck.
I think intervals of warnings would be good for COM matches.


...mongol...
WHAT?! We were tailing your asses less than 50m. Right at the end we actually caught up to the rescue group and took them down- but the pilots were gone! Hiding, I suppose.

Lawl, when that happened I ran up to one of the dead Americans we had just taken down and start yelling "WHERE ARE THEY?! WHERE ARE THEY, YOU PIG!!" (shoot at legs)
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Old 07-05-2009, 09:31 PM   #15
[R-MOD]Mongolian_dude
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Default Re: Mumble VIP/Zombie Night

Quote:
Originally Posted by cfschris View Post
WHAT?! We were tailing your asses less than 50m. Right at the end we actually caught up to the rescue group and took them down- but the pilots were gone! Hiding, I suppose.

Lawl, when that happened I ran up to one of the dead Americans we had just taken down and start yelling "WHERE ARE THEY?! WHERE ARE THEY, YOU PIG!!" (shoot at legs)
Nah, the game ended with me, my squad and a couple of blue guys escorting the pilots in peace, save for a distant skirmish further north.
We hopped a wall with a rope and where a block-ish from the city's outskirts and the game ended.
We thought we'd won because we were home free all the way and assumed the admins didnt feel like waiting 2 mins for us to drive the hummer back. It was quite a surprise!
Ask the pilots themselves.

...mongol...

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Old 07-05-2009, 09:59 PM   #16
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Default Re: Mumble VIP/Zombie Night

Quote:
Originally Posted by cfschris View Post
WHAT?! We were tailing your asses less than 50m. Right at the end we actually caught up to the rescue group and took them down- but the pilots were gone! Hiding, I suppose.

Lawl, when that happened I ran up to one of the dead Americans we had just taken down and start yelling "WHERE ARE THEY?! WHERE ARE THEY, YOU PIG!!" (shoot at legs)
You must be joking, cause you were nowhere when my group caught up with the pilots and escorted them to the outskirts of the city. We were literally within meters of the open area.


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Old 07-05-2009, 10:44 PM   #17
illscarlett
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Default Re: Mumble VIP/Zombie Night

Reaper and Mongol are right
we had escorted the pilots to safety just outside of the city
there were no insurgents anywhere close to us.
we pretty much won that lol
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Old 07-05-2009, 10:56 PM   #18
cfschris
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Default Re: Mumble VIP/Zombie Night

Musta been a retreating US squad....because I hopped in with a mob of insur. that said they were in hot pursuit of the pilots :S
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Old 07-07-2009, 08:11 AM   #19
CaptainCernick
Default Re: Mumble VIP/Zombie Night

Most fun I ever had on PR. People seemed to regard the second scenario, the one in Kashan where MEC had to sneak into Bunker complex as a bit fail. And the objectives for MEC did seem pretty impossible to accomplish. But I loved the "dead is dead" aspect. First time I ever feared so much for my virtual life. Especially near the end, when we were exchanging fire with the US inside the bunker complex. Jumping up to pop a few inaccurate rounds off in their general direction, then immediately diving down again before the machine gunners could fix you... epic.
And the zombie games... what can I say... twas awesome. And I got quite good at knife fights that night.
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Old 07-07-2009, 08:55 AM   #20
Ironfist7997

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Default Re: Mumble VIP/Zombie Night

That looked epic, pity my mobo blew up in the hot weather on thursday

that zombie mode looked great, i loved the bit at the end of vid 1 when someone was screaming "don't go into the tall grass!!"

"Just point me in the right direction, I'm bound to find the enemy eventually!!"
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