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Old 11-13-2008, 05:23 PM   #1

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Starting this thread to prevent the screenshot thread from being gimped

Please put original pictures you want edited, discussions about them etc. here. If a large amount of win is detected in a picture, it may be posted in the screenshot thread too for great justice.

Dunehunter


I enjoyed doing the first Project Reality Rain picture so much, I decided to do another using a Al BASRAH map pick (an older one too). Tell me what you think.



P.S. It's not final, I'm still tweaking it.


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Last edited by [R-DEV]Dunehunter; 11-15-2008 at 07:46 AM..
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Old 11-13-2008, 05:48 PM   #2
Default Re: PR v0.8 Screenshots

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Originally Posted by Dude388 View Post
I enjoyed doing the first Project Reality Rain picture so much, I decided to do another using a Al BASRAH map pick (an older one too). Tell me what you think.



P.S. It's not final, I'm still tweaking it.
The amount of 'white splash' is just a lick too high, and you should reduce the opacity of them as well.

Another thing you should do is tweak the color balances, give it a bluish-grey hue.
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Old 11-13-2008, 06:53 PM   #3

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Default Re: PR v0.8 Screenshots

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Originally Posted by Celestial1 View Post
The amount of 'white splash' is just a lick too high, and you should reduce the opacity of them as well.

Another thing you should do is tweak the color balances, give it a bluish-grey hue.
Once I looked it over, I saw what you meant. Here's my re-attempt:



This version looks a little more pleasing/easier on the eye.


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Old 11-13-2008, 07:12 PM   #4
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Default Re: PR v0.8 Screenshots

Still is a bit too much white blur around the people IMO.



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Old 11-13-2008, 07:25 PM   #5

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Default Re: PR v0.8 Screenshots

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Still is a bit too much white blur around the people IMO.
OK I guess it's still a bit "white". I lowered it a bit more, but not too much as to loose the effect of rain bouncing off the soldiers. It may not SEEM noticeable at first, bu there is a drop in white blur.



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Old 11-14-2008, 02:48 AM   #6
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Default Re: PR v0.8 Screenshots

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Originally Posted by Dude388 View Post
OK I guess it's still a bit "white". I lowered it a bit more, but not too much as to loose the effect of rain bouncing off the soldiers. It may not SEEM noticeable at first, bu there is a drop in white blur.

that is very nice



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Old 11-14-2008, 11:25 AM   #7
Default Re: PR v0.8 Screenshots

Extra touchups:
1) Duplicate of bottom layer with high-pass filter on overlay with halved opacity and fills to sharpen game details
2) Cloud layer + angled strokes filter set on one of the overlay settings to add multi-directional rain and shadows.
3) Refined splash areas.
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prrain4tl0-copy.jpg  
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Old 11-14-2008, 11:32 AM   #8

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Default Re: PR v0.8 Screenshots

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Originally Posted by Celestial1 View Post
Extra touchups:
1) Duplicate of bottom layer with high-pass filter on overlay with halved opacity and fills to sharpen game details
2) Cloud layer + angled strokes filter set on one of the overlay settings to add multi-directional rain and shadows.
3) Refined splash areas.
1) It looks good, but I mainly used the blur effect to get the feeling of wind and reduced visibility.
2) I tried cloud layers multiple times, but I never got it to look the way I wanted (still learning ). However you got it perfect .
3) I like the improved splash additions...but they make some of the rain look a bit too white before they impact on some of the soldiers (ie. the point man), it almost seems as the though the wind is blow the opposite direction cause a larger splash impact. If you can bring the total white blur a tiny bit closer to the body, it will look perfect.

All in all, a big improvement over mine. I see I have a ways to go to using GIMP to it's fullest .

P.S. For those of you who are curious, here's the original pic unaltered.



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Old 11-14-2008, 04:01 PM   #9

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Default Re: PR v0.8 Screenshots



An edit of Recon squad working it's magic on Muttrah....
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Old 11-14-2008, 04:21 PM   #10

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Default Re: PR v0.8 Screenshots

Edit


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When ever you make a post the thread becomes awesome NickO, but that is beside the point.
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