project reality header
Go Back   Project Reality Forums > News / Announcements > Official PR Tournament News
20 Jan 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Official PR Tournament News Official Project Reality Tournament news releases and announcements.

Reply
 
LinkBack Thread Tools Display Modes
Old 09-17-2016, 03:02 PM   #41
Michael_Denmark

Michael_Denmark's Avatar
Default Re: The History of the PRT

Quote:
Originally Posted by [R-CON]Onil View Post
You're still simplifying it quite a bit.
Well, I am asking for nominal data, so yes, there is simplification involved.

Quote:
Everything is relative to free time, experience, confidence, game-play changes, etc.
It is, but that is not an argument for not wanting to attempt to create at least an nominal overview.

Quote:
Fact is that there is lack of CO's in PR, period. And the game has changed quite a bit through out the last couple of years, including the CO features and over-all involvement in howt he team is led.
The game has changed continuously since 2005, including the commander part of it. However, the principles of pr commander gaming, has not changed.

Quote:
Fact is that there is lack of CO's in PR, period
Yes, but there are reasons for it. Which is why we need at least a nominal overview, now after 1 decade and squad coming up too.

Take my own experience in C5 and partly C6, where I encouraged at least one unit leader to try out the commander function later on. A player who wanted to quit the tournament but whom I convinced to stay. Took me a few months and several encouragements before this player finally decided to apply as CO the next campaign, where he in fact got a command.

Inspiration can be decisively important when we talk about this tiny minority of pr co players. Because the sheer workload can be too overwhelming, so some people not believing in them selfs, has to be encouraged several times.

The nominal overview, simplified as it will be, is still a useful platform, compared to a statement as the one you deployed in your reply:

Quote:
Fact is that there is lack of CO's in PR, period.
With the nominal overview, we get an opportunity to ask questions based on data. Using your approach we have no data to create questions from.

Thank you again Onil, for taking your time, I know it is time and energy consuming being an administrator.

Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.
We who play these kinds of games are the first generation of war robot pilots.Today we pilot a camera in 3D heaven,Tomorrow... http://gametactic.org/pr
Michael_Denmark is offline Reply With Quote
Old 09-17-2016, 08:09 PM   #42
[R-CON]Onil
PR Tournament Management
PR Server License Moderator

[R-CON]Onil's Avatar
Default Re: The History of the PRT

A better question would be "what's the point of going to the trouble of gathering all that info about how players become CO's when there's no admin team to maintain the tournament?"

I'm way less worried about in-game commanders than I am about having proper admins and SCO's. Because for C10 the role of a SCO became something completely different from what it was in previous campaigns. Responsibilities are now well distributed and defined.

As I said, we do get a few CO applications but SCO applications are way more rare. And Admin applications too.

In terms of training new CO's, Webcole has also been looking into it, but one major factor is that the guys that could be pushed to do it and would be capable CO's won't accept it anymore as they think that PR is drawing its last breath. And the PRT is a zombie right now, coming back after 3 years in the ground and eating a few brains of the few addicted PR players who're still dedicated enough to spend a gigantic amount of their free time on a tournament. Eventually there will be no more brains to eat and the PRT will starve. That's already quite noticeable in every campaign, from it's middle until its end.

[R-CON]Onil is offline Reply With Quote
Reply

Tags
campaign, history, prt, ribbons
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 06:49 AM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2015, Project Reality.