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#1 |
![]() Join Date: Sep 2009
Posts: 1,468
Location: Michigan
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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Last edited by boilerrat; 09-05-2010 at 09:33 PM..
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#2 |
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Banned
![]() Join Date: Jul 2008
Posts: 4,141
Location: Cerkno
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DLed, tried, loled.
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#3 |
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PR:A3 Lead Developer
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For those of you interested why the game is so small it's because everything is procedurally generated. That means that instead of having a 3D model you feed an algorithm with some numbers and a certain shape comes out of it. According to the creators all the content (except for the HUD) is created like this.
You can read up more about it here if you're interested |
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#4 |
![]() Join Date: Nov 2007
Posts: 6,552
Location: The Snowy Northeast
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That's awesome, wish I had my windows machine working so I could try it out! Infinity has always interested me because of their use/concepts of procedural generation, it's definitely got its place
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[R-CON]creepin - "because on the internet 0=1" |
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#5 |
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A friend of mine is obsessed with infinity. I tried the combat prototype before getting my new computer (Doesn't work with new graphics cards/drivers after a certain point) and its just the tip of the iceberg of what the real thing will look like. Any one who enjoys sci fi mmo's should keep an eye on it.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. SGM Liam[EEF] |
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