|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| Off-Topic Discussion For all discussions not related to PR. No Spam. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#11 |
![]() |
most of this things do not work in multiplayer, like the cluserbombs childobjects cause syncerrors between server and client, and well, the older ones will remember the times, when bashra crashed regulary due to the destroyable houses, so, thats why there will not be more dynamic objects than there currently are
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#12 |
![]() Join Date: Jul 2007
Location: Sea of Tranquillity
Posts: 832
|
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Censorship is Ugly |
|
|
|
|
|
|
#13 | |
![]() |
Quote:
| |
|
In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
Last edited by goguapsy; 01-25-2010 at 10:28 AM..
|
|
|
#14 |
|
PR Server Team
![]() |
How is this PR General Discussion? Moving to Offtopic.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#15 |
![]() |
|
|
In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
|
|
|
#16 |
![]() Join Date: Apr 2008
Location: Helsinki
Posts: 1,017
|
Back then Al Basrah was very well balanced and fun to play. I still miss insurgent's random spawn points. Despite the crashes, TBA's 24/7 Al Basrah server was full 24/7.
|
|
|
|
|
|
#17 |
![]() |
edit: failed to read original post. Please stone me to death.
Still, fastropes > all. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
Last edited by Polka; 01-25-2010 at 11:39 AM..
|
|
|
#18 |
|
Retired PR Developer
![]() |
I like the trees ones, that would really add a nice immersion.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Follow me on Twitter! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#19 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
|
and would bring servers to there knees no doubt.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#20 |
![]() Join Date: Aug 2008
Location: Sodertalje
Posts: 5,392
|
do want clusters in pr. that's a pretty cool effect!
|
|
----
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ----"You are now the AK Jesus" / Expendable Grunt |
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| awesome, battlefield, engine, people, things |
| Thread Tools | |
| Display Modes | |
|
|