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Old 06-05-2006, 06:33 AM   #1

Darth.Skyline's Avatar
At Least it looks like... a Weapon....

So i set out to make my very own first ever mod. the results :



At Least it looks like a gun!

Im not the best modder or modller, and i want to be a game-dev when i leave school so i thought i'd start early....

Oh and im asking the Dev team...What the F*ck do i do next ?


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Old 06-05-2006, 06:36 AM   #2
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you just need to make it 3d now

good for a first thou

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Old 06-05-2006, 06:40 AM   #3

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I believe I saw a tutorial somewhere for the type of modeling you are doing. I think your probably doing it the complected way a little. But I would suggest this.

Save what you have done and start fresh, instead of outlining the weapon and modeling the plane to fit(which is perfectly acceptable way of doing things), model each individual part.

So for example you could start with modeling the stock then main body of the gun, the barrel, handle, trigger, magazine, scope mount then scope.

EDIT:

Found the tutorial on that type of modeling: http://tutorials.moddb.com/16/berett...ideo-tutorial/

I think its a good tutorial (although I belive the first video is not working correctly)
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Old 06-05-2006, 06:46 AM   #4

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WOW THANKS EDEN !!!!!!!!

I discovered i can model a weapon by using images, i didnt know someguy had already made a tut about it !!

Oh and Rhino, how do i make it 3d ? lol.....

Well Eden, the only reason why i used only 1 plane to make the model is becuz i thought it would be much easier that way...plus. this weapons has like a million dials and switches on it, so its gonna take a looong while....

Thanks again guys


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Old 06-05-2006, 06:49 AM   #5
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You're best following that tutorial, best intro for poly modeling there is out there for free.

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Old 06-05-2006, 06:51 AM   #6

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I believe it is easier to model that way in a lot of case. what you will find is you should have at least the magazine as a separate object (you have to take it out to reload) and for things like hand guns the magazine and top of the gun that moves back and forth (< technical term ) are separate objects.
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Old 06-05-2006, 06:53 AM   #7

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Im in the process of downloading the tutorial......

I hope it helps me out...if it dont i will ask for help here...lol


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Old 06-05-2006, 06:56 AM   #8
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A msg-90 I think is the gun that is right? Very cool weapon, and a very very very x10 good start for a first timer. How old are you anyway?

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Old 06-05-2006, 06:59 AM   #9

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Im 15, 16 in 2 weeks time

And yes, the weapon is a Msg-90 German Sniper Rifle, its basically a G3A3 but with a scope and much more power
Attached Images
File Type: jpg hk_msg90_box.jpg (30.8 KB, 12 views)
File Type: jpg hk_msg90a1.jpg (18.2 KB, 16 views)


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Old 06-05-2006, 07:07 AM   #10
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Quote:
Originally Posted by Darth.Skyline
Im 15, 16 in 2 weeks time

And yes, the weapon is a Msg-90 German Sniper Rifle, its basically a G3A3 but with a scope and much more power
Hey man alright I guessed and got somthing right! Thats cool your taking some steps to better your future. I myself have mapped on the source sdk engine for CSS. But modeling is the next step, and is much more precise. I want to try doing a model too. Maybe this summer I will get a program and try. Anyways, best of luck, I will follow you as you progress.

-BTW happy early birthday man... Have a good one!

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