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#1 |
![]() Join Date: Oct 2008
Posts: 212
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Note, this is not about Operation Flashpoint: Rise of the Dragon
Hello, recently I have been looking for alternatives of Armed Assault and ARMA 2. While doing so, I have discovered the good old game of Operation Flashpoint: Resistance. How I could have missed this game in the beginning of this decade I do not know, my guess is that my studies and my crappy computer came between me and a good realistic mission. Of course, my eyes have fallen also on the VBS equivalent of the game, for it is very customizable. However, not only it seems that it is either very expensive or illegal to obtain the program with a decent package of units, it is not very well suited for internet play either. Also, for some reason, there are no free modifications, addons, or expansions packs availible on the internet, so it might be a very thin experience to stick with the core islands and units. Thus, I have decided to stick with OPF and went on my mission to pimp up that good old game. It is the same graphical engine, after all, most bugs are ironed out. In my humble opinion, pimped up versions of OPF:R look very decent for a 10 year old game, and there are plenty of third party contributions ready to be tested out. Heck, there is even a plugin for mumble. In the last days I have struggled to collect some decent mods for this game. And indeed, I have found some very refreshing game modes, maps, and graphical add ons, most notably the famous predessor to the A.C.E. mod of Armed Assault: War Games League, or WGL in short. I was lucky enough to find the basic package and all the optional files for the mod. However, what I lack a functional missions, most importantly the crCTI missions (capture the island) for WGL. I have mfCTI and crCTI, but I simply lack the WGL version of crCTI, and, of course, the required addons. Also, other missions for WGL are of interest to me, for the data on the WGL homepag is incomplete. Could anyone help me out? Is there any active OPF/WGL community left? Does anyone have those files on an old CD? Or is anyone else interested in getting this thing working? I could imagine that a 9 vs 9 capture the island game in WGL could be a very thrilling experience. Are the other game modes I should know about? Regards, Gibbon-6
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Last edited by wuschel; 10-16-2009 at 08:19 PM..
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#2 |
![]() Join Date: Jul 2008
Posts: 950
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I cant help you out, but I just rediscovered Flashpoint and I had a lot of fun with the TONAL mod.(it includes a campaign)
ofpr.info And of course FDF mod. You would probably be better off asking in the BI forums if you haven't. |
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Yes, I do want games to be more ambitious, to over-reach spectacularly,
to be more open and vibrant and mad. -Jim R. Rock, Paper, Shotgun. |
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#3 |
![]() Join Date: Sep 2005
Location: Colorado
Posts: 5,530
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Pretty sure WGL is dead.
What version did you get? WarGames League Mod, Operation Flashpoint Downloads, Operation Flashpoint Mods OFP WarGames MOD: News That should be all you need. 5.1 comes with missions and WGL crCTI. |
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#4 |
![]() Join Date: Aug 2008
Location: Leiden
Posts: 2,153
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i miss the CTI games
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#5 |
![]() Join Date: Oct 2008
Posts: 212
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Thanks for the replies!
Sparks: I am already download the Tonal mod. Sounds like BAS made some high quality work there. Scarface: First I compiled it from the downloadable files on the WGL homepage (version 5.12), then I used Your download link (version 5.10). However, in both download there are no crCTI missions that can be used with WGL. The pack comes without missions and campaigns. You have to download them seperately. I agree with You that WGL is dead - however, I am struggling to get some interesting files.. Currently, I run WGL 5.12 with the two WGL maps, some missions, the texture and DM model addons. NyteMyre: I played two rounds of CTI vs the AI today. While mfCTI is pretty straightforward, I got steamrolled by the scripts included in crCTI. The rebels are very difficult to kill, there is little cash, the OPFOR rolls in with tanks quite fast. What do You guys use for the REDFOR skins/models? I use the DMA Army pack for the BLUEFOR, which is compatible with WGL. However, I have not found any nice addons for the REDFOR models that are compatible with WGL. Or can I just add them? Red Hammer Studios has made some nice looking ruskie units, though By the way, I have just stumbled upon a Battlefield gameplay modification for Operation Flashpoint, some Battlestar Galactica Zylons, and even dogs. There really is everything.. or rather: There really was everything for this game. |
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#6 |
![]() Join Date: Aug 2008
Location: Leiden
Posts: 2,153
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*Casts REVIVAL on thread*
So after a game of the official Dutch Forces VBS2, i got interested in playing Op.Flashpoint again. I used to have a big addon folder, but I lost it ages ago. Does anyone know which addons are a must-have? And are there still missions played online? (not those lame CTF games where everyone has a G36) |
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#7 | |
![]() Join Date: Oct 2008
Posts: 212
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Quote:
Well, this really depends with whom You want to play, and what You want to play. Definatly the ECP mod with the full BAS addon package is a must have, save for those great fastrope insertions only. For Islands I would suggest DMA-Libya, Mapfact Nogova2 and Arabica Tadco Farm. The WGL islandpack is also full of great goodies. However, at the end of the day, this is only shiny stuff compared to the War Games League modifications. A good package of those You will find at the Comrades In Arms website - these guys tend to play FDF/BAS and WGL nights once in a while. Its a pity, though, that I can not find any ECP/BAS like helicopter communication and action scripts for WGL. It definatly sucks when You have to command the pilot land the chopper all the way down to shutting down the engine just in order to board or even leave your precious transport. | |
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| Tags |
| flashpoint, games, league, operation, opfrwgl, resistance, war |
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