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Old 08-29-2009, 09:16 AM   #21
[R-DEV]Outlawz7
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Default Re: BF2 1.5 changelog rules love you dice!

Quote:
Originally Posted by badmojo420 View Post
Does that ram fix mean i'll finally be able to put my textures to high again?
...without crashing due memory? Correct.


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Old 08-29-2009, 09:34 AM   #22
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Default Re: BF2 1.5 changelog rules love you dice!

do want prone deviation.
what happened to the scroll wheel speed control on apcs etc?

Quote:
- Prevented use of mouse wheel to provide speed boost to vehicles
???

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Old 08-29-2009, 09:39 AM   #23
[R-DEV]DankE_SPB
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Default Re: BF2 1.5 changelog rules love you dice!

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Originally Posted by hiberNative View Post
do want prone deviation.
what happened to the scroll wheel speed control on apcs etc?



???
it was possible to greatly increase speed of any vehicle in vanilla by this, i.e. got locked by AA- start turning wheel and your speed is greater than AA missile speed same with ground vehicles


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Old 08-29-2009, 12:47 PM   #24
00SoldierofFortune00

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Default Re: BF2 1.5 changelog rules love you dice!

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Originally Posted by gazzthompson View Post
thats the ONLY thing i care about.
I care about that along with the hit detection, Vista peformance tweaks, more than 2gigs of ram usage, and the dll fix which should help the ctd problems (I think). Now, the question is, will any of this actually work? They've said it in the past before, and we all know how that turned out.....

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Old 08-29-2009, 01:09 PM   #25
[R-DEV]Outlawz7
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Default Re: BF2 1.5 changelog rules love you dice!

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Originally Posted by DankE_SPB View Post
it was possible to greatly increase speed of any vehicle in vanilla by this, i.e. got locked by AA- start turning wheel and your speed is greater than AA missile speed same with ground vehicles
Wait wut? Scrolling the mouse wheel increases vehicle speed?


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Old 08-29-2009, 01:14 PM   #26
[R-DEV]DankE_SPB
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Default Re: BF2 1.5 changelog rules love you dice!

i didnt do it myself, but my friend did it in vanilla, he assigned mousewheel to "forward"\"back", jump into apc, scroll the wheel->you're faster than AT missiles
YouTube Video


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Old 08-29-2009, 02:33 PM   #27
youm0nt

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Default Re: BF2 1.5 changelog rules love you dice!

I never knew about that. Wonder if that works in PR...

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Old 08-29-2009, 05:35 PM   #28
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Default Re: BF2 1.5 changelog rules love you dice!

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Originally Posted by youm0nt View Post
I never knew about that. Wonder if that works in PR...
Go and try it out xD


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Old 08-29-2009, 06:12 PM   #29
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Default Re: BF2 1.5 changelog rules love you dice!

Only 2 people have mentioned this, COME ON PPL, how is this:

Tweaked the hit detection, hits will be more accurate to the model.

not important?

That like MAJOR!!!
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Old 08-29-2009, 06:15 PM   #30
MaxBoZ
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Default Re: BF2 1.5 changelog rules love you dice!

Quote:
Originally Posted by ralfidude View Post
Only 2 people have mentioned this, COME ON PPL, how is this:

Tweaked the hit detection, hits will be more accurate to the model.

not important?

That like MAJOR!!!
I have never had any coincidences with that, only with the changing deviation every release..


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