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View Poll Results: So what's the deal?
He loves the idea, just hates 360 doesn't have that technology so he downplays it. 10 47.62%
He really doesn't like it, and really isn't ready for an interactive controller! 11 52.38%
Voters: 21. You may not vote on this poll

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Old 05-27-2006, 08:33 PM   #1
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Is Bill Gates a "Hater" ?

http://www.gamespot.com/news/6151882.html

Quote:
Gates unmoved by motion-sensing controllers

Microsoft cofounder downplays the importance of Sony and Nintendo's experiments in next-gen interfaces.

By Brendan Sinclair, GameSpot Posted May 25, 2006 5:43 pm PT

When the next-gen systems from Sony and Nintendo hit the market later this year, they'll come equipped with motion-sensing controllers designed to immerse players further into their games. No such functionality was included in the controller for Microsoft's Xbox 360 system when it launched last November, but that doesn't appear to bother the software giant's cofounder and chairman, Bill Gates.
In an interview with MTV News, Gates said there was room for innovation in gaming interfaces but said "it's something that's not mainstream for most games." The billionaire figurehead of Microsoft noted that several years ago his company tried to market a controller that sensed 3D movement (the Sidewinder Freestyle Pro), but it didn't take.
"It's tough because sometimes you move the controller, and you don't [mean] to fly into the ground. You just want to put the controller down," Gates told MTV News. "People aren't that good at totally standing still. Even pilots actually sit in a chair when they do their flying. So there's a lot to be learned about these controllers."
Gates also discussed his belief that connected, social gaming would be more common than single-player gaming in the future and that the industry needs new ideas to go along with familiar genres like first-person shooters and sports games.
Gates also mentioned Microsoft's possible entry into the portable gaming market. He said he thought that eventually there would be an all-in-one media/phone/gaming device that could be carried around in one's pocket but that the hardware needs to be better and "the world isn't ready yet for a device that meets all those needs."

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Old 05-27-2006, 09:06 PM   #2

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Actually, I can understand his points. I don't want a controller that moves me around whenever I move, especially in flying sims. Usually I have to reshuffle myself and get comfortable while playing, and if the controller detects that while I'm flying around in a high speed airplane, well, it's not going to be pretty.


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Old 05-27-2006, 09:14 PM   #3
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you know, 6 years ago when the Xbox was first announced they presented the idea of a motion sensing controller, the public didn't like it, so they dropped it.

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Old 05-28-2006, 12:00 AM   #4
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Motion Sensor Controllers is a stupid idea personally... specially for those who when they play console end up throwing the controllers.
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Old 05-28-2006, 12:10 AM   #5

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Quote:
Originally Posted by Crawley
Motion Sensor Controllers is a stupid idea personally... specially for those who when they play console end up throwing the controllers.
If you throw your controller you are an idiot >.>


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Old 05-28-2006, 12:16 AM   #6
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I get pissed with consoles i find the PS2 controllers were pretty damn sturdy!
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Old 05-28-2006, 12:19 AM   #7
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PS3 still has the Dual Shock design, 'cept they stole the 360 triggers and removed rumble, to allow for the movement thingymajig.

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Old 05-28-2006, 01:25 AM   #8

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Bill Gates is just lazy. He has no muscle. Imagine how buff people would be if the first game that ever came out with motion sensing was like arm-wrestling?
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Old 05-28-2006, 03:56 AM   #9

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I belive that Bill does actaully no tlike the idea, and i am alos in semi support.
Although i think i might work better for the Wii because it is not a true controller shape, unlike the Ps3 that will just be strange.
I remeber when i first got my Ps1 i had stop my self from moving the controller ( lifting it up and down ext.) and move the nob and press the buttons. Games that have both, means many gamers could never fully master the art of keeping the controller still, but still effectively controller an object on the screen at the smae time.
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Old 05-28-2006, 04:06 AM   #10
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I'm for it and love the idea, as well as suprised that Bill goes against such innovation

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