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#31 |
![]() Join Date: Jun 2006
Location: Riga
Posts: 656
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Sorry for my English
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#32 |
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PR2 on Cryengine2 or 3...would be so awesome. I mean Cryengine2 is like perfect for PR.
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#33 |
![]() Join Date: Mar 2009
Location: Bridgewater, NJ
Posts: 786
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Lets say we have a Large Helicopter, Huey Venom (Which I hope we get), H-60, Ch-47, etc. AA kills its tailrotor, or disables its engines, helicopter makes low, but hard landing seriously injuring those inside, helicopter doesn't explode, and retains its shape. Those inside are alive, but injured. Door guns are disabled as well. Hopefully we can have a system like that.
Effin Large maps, why? I'd love to play on a map thats as large as Mogadishu and get rid of those CQB maps. Make it so that some modes are where we have a short operation, Insert, have a special team (a 1st Force Recon team for example) to go in and capture a target (Warlord, AI controlled, limited number of Players defending him, anti-whoring the VIP) have the other Infantry teams cover, and extract, and when that all of that team gets back to base, they Win. Make it so that when one team is identified by the server as a specialized squad, Heli Trans, Attack Heli, MBT, etc, They will get specialized options for they're specific squad, different options, etc, everything is integrated if you know what I mean. Oh and, stuff like Joint Operations, say the Brits and the USMC together in a joint op to capture, etc etc. |
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Last edited by Drunkenup; 08-14-2009 at 11:24 AM..
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#34 |
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Im not sure how to say it but a sort of free flowing dynamic covers system with no button pressing like they have in the new call of jaurez game.
That would be awesome. |
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#35 |
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What bob said actually sounds awesome.
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#36 |
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PR:BF2 Developer
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I wouldn't mind staying somewhere around BF2 graphics quality level in order to have more players.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
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#37 |
![]() Join Date: Apr 2008
Location: Oslo
Posts: 699
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Make it so that one cant play this game without shock collars, so that if people die ingame, the feel some pain IRL (j/k)
202+ player limit (company v company size) EXP system giving non gameplay affecting items (helmets osv, but no unrealistic gear ofc) 12+ SQD limit Rangefinder + ability to adjust aim (über realistic) 500x500m maps with all in between, also maps with different X and Y (x=400 y=200 for example) Uber ballistic Single player battles without cheesiness NPCs like dogs, civilians, and livestock well, some of the things i want. |
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War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
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#38 |
![]() Join Date: Jul 2007
Location: london
Posts: 1,169
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500x500m? thats a lil small dont ya think i mean why have a rangefinder if it doesnt even go to the squad weapons effective range. typo? or is this actually a what you want? just wondering like tis all not bashing his ideas.
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FuzzySquirrel =US=:And the point is me sneekin up on a U.S tank IF i had c4 or a mine they would have been dead
[R-DEV]AfterDune: And we all agree, that is pretty.. pretty bad-ass! Darth.Skylinei remember this one time i was running to the living room, so i decided to jump to get me there faster (yeah vBF2 style haha) - but then i hit my head on the top part of the door |
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#39 |
![]() Join Date: Jan 2009
Posts: 134
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Can't believe nobody suggested FASTROPES
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Call me Rob ingame
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#40 |
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More game modes, Like "War" Where it's more like all the current game modes smashed into one, creative one..
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