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#11 |
![]() Join Date: Oct 2007
Location: Quebec
Posts: 1,135
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done
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#12 |
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Took the test.
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#13 |
![]() Join Date: Feb 2008
Posts: 2,239
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Filled it. Good luck.
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#14 |
![]() Join Date: Jun 2008
Location: Sunny South
Posts: 1,719
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Done.
Hope you show us the end results |
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#15 |
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Filled .
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#16 |
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Did anyone vote the "kit with hook"?
Took the survey. Done and done. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics. |
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#17 |
![]() Join Date: Sep 2007
Location: Surrey
Posts: 417
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Done done and done.
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Lots of love
Vilhelm xx |
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#18 |
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lol, this is kinda funney, here are some of the results.. only one person noticed i missed grenidear there was only one aa erlier... well, here are some early resutls
edited to make easy to read and for language 1. Heavy At-6, Light At-4-----------------------------------------------------------------Tue, 4/21/09 9:30 PM 2. ****ering-------------------------------------------------------------------------------Tue, 4/21/09 9:23 PM (edited for language) 3. God mode-------------------------------------------------------------------------------Tue, 4/21/09 6:50 PM 4. Grenadier 4,-HeavyAT 7,-ightAT 5,-AntiAir 5----------------------------------------Tue, 4/21/09 6:34 PM 5. anti-tank 8 ------------------------------------------------------------------------------Tue, 4/21/09 6:29 PM 6. Grenardier - 4, Heavy AT - 6, Light AT - 4, Anti-Air - 4,----------------------------Tue, 4/21/09 6:25 PM 7. Anti-Aircraft (not used) and grenadier (3), HAT (6. If I wasn't so damn good with it, 9)- Tue, 4/21/09 5:40 PM 8. Heavy AT: 8 -----------------------------------------------------------------------Tue, 4/21/09 5:38 PM 9. Both AT kits, LAT = 5, HAT = 6. AA kit = 7 ---------------------------------------Tue, 4/21/09 5:32 PM 10. HAT, LAT -----------------------------------------------------------------------------Tue, 4/21/09 5:30 PM 11. Anti tank- 6 ----------------------------------------------------------------------- Tue, 4/21/09 5:15 PM 12. HAT, 10. LAT, 5 ------------------------------------------------------------------------Tue, 4/21/09 5:14 PM 13. Anti-Tank - 8 rating how did you get that god mode to work=P ill show you all the results later... probley friday night |
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Last edited by bloodthirsty_viking; 04-22-2009 at 05:00 PM..
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#19 |
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its kinda hard to read, if anyone wants, they can edit it to make easier to read
as you will see, i had mixed results.. and i also had 2 assholes come up and type in random crap in every box.... i deleted there votes but still... i expected better from most of the community when it is serous.., i had 29 votes, and 2 of them were people being rude... RESULTS! 1. what kit do you feel least stress using? 1. Rifleman Wed, 4/22/09 8:54 PM 2. sniper Wed, 4/22/09 4:14 PM 3. Automatic Rifleman Wed, 4/22/09 2:57 PM 4. rifleman Wed, 4/22/09 2:52 PM 5. Rifleman Wed, 4/22/09 2:38 PM 6. Rifleman Wed, 4/22/09 2:33 PM 7. Sniper Wed, 4/22/09 9:32 AM 8. SL Wed, 4/22/09 6:53 AM 9. Rifleman with scope Tue, 4/21/09 9:30 PM 10. Automatic Rifleman Tue, 4/21/09 6:58 PM 11. Rifleman Tue, 4/21/09 6:53 PM 12. automatic rifleman Tue, 4/21/09 6:45 PM 13. Rifleman Tue, 4/21/09 6:34 PM 14. Pilot Tue, 4/21/09 6:29 PM 15. Rifleman w/o scope Tue, 4/21/09 6:25 PM 16. Rifleman Tue, 4/21/09 5:48 PM 17. Rifleman Specialist Tue, 4/21/09 5:40 PM 18. Rifleman Tue, 4/21/09 5:38 PM 19. Rifleman w/ scope Tue, 4/21/09 5:32 PM 20. Rifleman (any) Tue, 4/21/09 5:30 PM 21. automatic rifleman Tue, 4/21/09 5:28 PM 22. medic Tue, 4/21/09 5:26 PM 23. I.E.D or sniper Tue, 4/21/09 5:24 PM 24. pilot Tue, 4/21/09 5:15 PM 25. Medic Tue, 4/21/09 5:14 PM 26. Grenadier Tue, 4/21/09 5:06 PM 27. Rifleman w/ scope Tue, 4/21/09 5:02 PM 2. what kit do you feel most stressed out using? 1. Medic Wed, 4/22/09 8:54 PM 2. officer Wed, 4/22/09 4:14 PM 3. Officer Wed, 4/22/09 2:57 PM 4. officer Wed, 4/22/09 2:52 PM 5. Medic Wed, 4/22/09 2:38 PM 6. Sniper, Officer Wed, 4/22/09 2:33 PM 7. Officer Wed, 4/22/09 9:32 AM 8. LAT Wed, 4/22/09 6:53 AM 9. Officer Tue, 4/21/09 9:30 PM 10. Medic Tue, 4/21/09 6:58 PM 11. H-AT Tue, 4/21/09 6:53 PM 12. Heavy Anti-Tank Tue, 4/21/09 6:45 PM 13. Medic Tue, 4/21/09 6:34 PM 14. Anti-Tank Tue, 4/21/09 6:29 PM 15. Pilot, especially in Helicopters Tue, 4/21/09 6:25 PM 16. Pilot Tue, 4/21/09 5:48 PM 17. Officer Tue, 4/21/09 5:40 PM 18. Pilot Tue, 4/21/09 5:38 PM 19. pilot Tue, 4/21/09 5:32 PM 20. HAT Tue, 4/21/09 5:30 PM 21. combat engineer Tue, 4/21/09 5:28 PM 22. officer Tue, 4/21/09 5:26 PM 23. squad leader or transport heli pilot Tue, 4/21/09 5:24 PM 24. medic Tue, 4/21/09 5:15 PM 25. HAT or Sniper Tue, 4/21/09 5:14 PM 26. Sniper Tue, 4/21/09 5:06 PM 27. Anti-Tank Tue, 4/21/09 5:02 PM 3. please explain your first 2 answers here please also state which question each answer is on 1. 1. Basic kit, nothing complicated/fancy for new(er) players 2. Complicated "new" system, hard for new players to understand without proper manual-readings/practice Wed, 4/22/09 8:54 PM 2. well with sniper you just sit and kill nor real thought needed with the officer your have to make sure your squad isnt ambushed and or mowed down with a mg Wed, 4/22/09 4:14 PM 3. Automatic Rifleman, always used in support of a squad who in turn support me. I feel my back is covered so unstressful. Officer, I am responsible for the realism and fun factors in my squad members play. Can be alot of pressure particularly with strangers. Wed, 4/22/09 2:57 PM 4. Question 1- Less stress with the rifleman because having that kit means no responsibilities Question 2- You have to maintain control of your squad and form up a plan while they bitch at you for not doing a better. Its my favorite kit to play. Wed, 4/22/09 2:52 PM 5. Q2. Medic because saving everyone's ass is a pain Q1. Rifleman easy to do just run around and kill Wed, 4/22/09 2:38 PM 6. Rifleman dont have much work just shoot wildly on enemy you SL tells you to shoot on. Sniper, fun kit, but its stressfull to always keep your distance and stay in the shadows. Officer, you have pixel lifes in you hands. (and maybe a keyboard or screen.) Wed, 4/22/09 2:33 PM 7. Sniper: Because most of the time you are dropped in a safe zone and can report intel or kill enemies from far away without getting fired at. Officer: As an officer you have the responsibility of your squad. You have to plan movements, organize your squad and stay in touch with the other SL ord CO. Wed, 4/22/09 9:32 AM 8. 1: I dont have to do the impossible some SLs tell me to do. 2: I only get one shot, and it's hit or die. Wed, 4/22/09 6:53 AM 9. Less stress with Rifleman w/scope because i can give people amo, take out medium range targets, and not have to worry about trying to revive (although i like playing medic the best and makes me feel the best). Officer is the most stressing because i have to tell my squad what to do here and there, set a rally, direct people for kits, and more (i never said i hated officer :P). Tue, 4/21/09 9:30 PM 10. With auto rifleman i can just chill out and light people up without doing alot. With medic, i have to run around and make sure everyone is alright, who needs to be revived, who needs bandages/healing. Tue, 4/21/09 6:58 PM 11. Im least stressed with rifleman because its spawnable and abundant. But with the H-AT, i feel that if i miss a shot, people will be frusterated with me Tue, 4/21/09 6:53 PM 12. 1. With automatic rifleman you often support the squad with coverering fire/supressive fire, while they attack. 2. If you loose the kit it can set back your team alot. I'm worried about missing my targets with it. Tue, 4/21/09 6:45 PM 13. Rifleman=simply to play, scope and nades Medic=high responsibillity for mates, run here and there all time to heal/revive .... Tue, 4/21/09 6:34 PM 14. Pilot > as far as you keep in the sky you are safe and can watch all those crappy riflemen fighting on the ground... Anti-Tank > You always miss the Tank and get killed LOL. It's perhaps really powerful, but one of themost dangerous kit I guess. Tue, 4/21/09 6:29 PM 15. Riflemen are the back-bone of any battlefield combat, don't require any specialty, and are thus expected to be average players. Pilots, on the other hand, not only face much more specialized jobs, but are constantly harrased by the team for failing, are the ones most often prey to uncivilized attacks that result from internet anonymity (attacks such as TKing), and if they screw up, rather than regrouping and continuing an assault, they must wait 20 minutes to try again, if they are queued in the same line again. Tue, 4/21/09 6:25 PM 16. Rifleman because is you can spawn with them and they're not limited. Pilot because of the role you play on your team and the people relying on you. Tue, 4/21/09 5:48 PM 17. Rifleman Specialist can get some just like the rest of the combat infantry, but has the necessary grappling hook and breaching shotgun. Plus, the Saiga-12 = fuckin' awesome. Tue, 4/21/09 5:40 PM 18. Rifleman as its pretty vanilla like. Just provide fire and the occasional grenades. pilot has a whole team depending on you and costs a lot of tickets when you go down. Second is Medic tied with officer. Tue, 4/21/09 5:38 PM 19. 1. The Rifleman is the standard kit for most players so naturally players feel more comfortable with it. 2. Because you have responsability over such a powerful but vunerable asset, its puts pressure on the player. Tue, 4/21/09 5:32 PM 20. Rifleman is the basic kit which you can always get. With HAT I worry I will miss the target and waste my shot or get killed. Tue, 4/21/09 5:30 PM 21. 1-this is my fave kit because of the large ammo boxes and long range abilty Tue, 4/21/09 5:28 PM 22. least stress, its kinda wired into me, its routine so i dont feel that stressed while i save people and im pretty good at it. most stress, leading a squad without VOIP, with low FPS, in the middle of a battle is hard Tue, 4/21/09 5:26 PM 23. 1 is normally done alone, this reduced the stress because people are not relying on you. 2 is done with the following of others, this increases stress as failures will effect other players. Tue, 4/21/09 5:24 PM 24. 1. I just like to fly, i like to stick some mellowing tunes on and just fly to where needed if anything arises then just turn auto pilot as it where on. 2. its just i never seem to get the squad where people actually retreat once revived and they just repeatedly go down. Tue, 4/21/09 5:15 PM 25. 1. Because that's what I'm comfortable with, I'm able to use it correctly and to my best for the team 2. Because I'll miss and not help my team at all Tue, 4/21/09 5:14 PM 26. Grenadier: Basic rifleman which is where the core gameplay is at, but with the added bonus of grenades. Lets you suppress the enemies very efficiently. Sniper: Pressure on taking shots and feeling as you are playing "good enough" for using that kid. Tue, 4/21/09 5:06 PM 27. 1. The primary role of the Scoped Rifleman is providing medium-range fire support. A lone ammo bag can supply a fellow player's rifle ammo, grenade, or EpiPen. 2. Your team relies on you to take out or severely damage high priority armor threats with just one rocket. Timing is everything, and under such pressure to perform, I may slip up and shoot too soon, or wait too late. Missing with a guided rocket can be a blow to the team. 4. how stressful would you rate each kit? 1 as least and 10 as most also, if i missed a kit, please in the box put the kit name and your rating on it ----------------(1)-----------(2)--------(3)---------(4)---------(5)----------(6)----------(7)-------( 1. officer 3.7% (1) 3.7% (1) 11.1% (3) 0.0% (0) 0.0% (0) 3.7% (1) 14.8% (4) 11.1% (3) 7.4% (2) 33.3% (9) 11.1% (3) 1.00 27 2. rifleman w/o scope 11.1% (3) 7.4% (2) 18.5% (5) 22.2% (6) 7.4% (2) 18.5% (5) 7.4% (2) 3.7% (1) 0.0% (0) 3.7% (1) 0.0% (0) 1.00 27 3. rifleman w/ scope 11.1% (3) 18.5% (5) 29.6% ( 4. the kit w/ the hook, sorry i forget the name 7.4% (2) 11.1% (3) 25.9% (7) 14.8% (4) 14.8% (4) 7.4% (2) 3.7% (1) 3.7% (1) 0.0% (0) 3.7% (1) 7.4% (2) 1.00 27 5. medic 7.4% (2) 3.7% (1) 3.7% (1) 3.7% (1) 18.5% (5) 18.5% (5) 11.1% (3) 7.4% (2) 14.8% (4) 11.1% (3) 0.0% (0) 1.00 27 6. combat engineer 3.7% (1) 7.4% (2) 11.1% (3) 25.9% (7) 18.5% (5) 11.1% (3) 11.1% (3) 3.7% (1) 0.0% (0) 0.0% (0) 7.4% (2) 1.00 27 7. automatic rifleman 7.4% (2) 7.4% (2) 22.2% (6) 14.8% (4) 25.9% (7) 7.4% (2) 3.7% (1) 7.4% (2) 3.7% (1) 0.0% (0) 0.0% (0) 1.00 27 8. sniper 11.1% (3) 11.1% (3) 7.4% (2) 0.0% (0) 11.1% (3) 14.8% (4) 7.4% (2) 11.1% (3) 7.4% (2) 7.4% (2) 11.1% (3) 1.00 27 9. marksman 0.0% (0) 3.7% (1) 18.5% (5) 14.8% (4) 25.9% (7) 7.4% (2) 18.5% (5) 3.7% (1) 0.0% (0) 0.0% (0) 7.4% (2) 1.00 27 10. pilot 7.4% (2) 3.7% (1) 14.8% (4) 7.4% (2) 3.7% (1) 7.4% (2) 11.1% (3) 11.1% (3) 7.4% (2) 14.8% (4) 11.1% (3) 1.00 27 11. crewman 7.4% (2) 0.0% (0) 18.5% (5) 3.7% (1) 3.7% (1) 7.4% (2) 14.8% (4) 25.9% (7) 11.1% (3) 3.7% (1) 3.7% (1) 1.00 27 did i miss a kit? 1. Heavy At-6, Light At-4 Tue, 4/21/09 9:30 PM 2. Grenadier 4, HeavyAT 7, lightAT 5, AntiAir 5 Tue, 4/21/09 6:34 PM 3. anti-tank 8 Tue, 4/21/09 6:29 PM 4. Grenardier - 4, Heavy AT - 6, Light AT - 4, Anti-Air - 4, Tue, 4/21/09 6:25 PM 5. Anti-Aircraft (not used) and grenadier (3), HAT (6. If I wasn't so damn good with it, 9) Tue, 4/21/09 5:40 PM 6. Heavy AT: 8 Tue, 4/21/09 5:38 PM 7. Both AT kits, LAT = 5, HAT = 6. AA kit = 7 Tue, 4/21/09 5:32 PM 8. HAT, LAT Tue, 4/21/09 5:30 PM 9. Anti tank- 6 Tue, 4/21/09 5:15 PM 10. HAT, 10. LAT, 5 Tue, 4/21/09 5:14 PM 11. Anti-Tank - 8 rating Tue, 4/21/09 5:02 PM 5.how long afterwards do you feel what ever you feel? please right the feeling and length (example... stressed, half an hour later) 1. 45 minutes to 1 hour, mild stress; increases until stressed (1h 30mins) Wed, 4/22/09 8:54 PM 2. Stressed by about 3-4hours of officer Wed, 4/22/09 2:57 PM 3. Stress...during the game. Wed, 4/22/09 2:52 PM 4. 10 minutes Wed, 4/22/09 2:38 PM 5. Stressed and alittle happy if the game went well, not really long 10 minutes or so. Wed, 4/22/09 2:33 PM 6. Stress not for long. Sometimes anger or joy for around half an hour. Wed, 7. 5 minut stress maybe Wed, 4/22/09 6:53 AM 8. fine, 30 seconds later Tue, 4/21/09 9:30 PM 9. after i die because i didnt do a good job. Tue, 4/21/09 6:58 PM 10. Aggrevated for a few minutes. Bummed out for an hour+ Tue, 4/21/09 11. after playing? - stressed, about only few minutes(2 or3) - its just a game 12. stressed, half an hour later Tue, 4/21/09 6:29 PM 13. If I get stressed due to problematic players (mainly as a pilot), I often feel stressed for another hour or so. Tue, 4/21/09 6:25 PM 14. with the pilot kit, i get mad and frustrated instantly, for the next 45 minutes or so, if I get taken down by something. Tue, 4/21/09 5:48 PM 15. No set time frame. It is whenever I am called into use. Officer = Squad leader = all the time. AA is lower stress because of the quick response leeway and the uselessness of it. Tue, 4/21/09 5:40 PM 16. tired, after an intense game I feel tired for a half an hour to 45 minutes. Tue, 4/21/09 5:38 PM 17. 5 minutes Maximun Tue, 4/21/09 5:32 PM 18. 0 minutes - stress goes right away Tue, 4/21/09 5:30 PM 19. 30 mins,feel like i did somethink important Tue, 4/21/09 5:28 PM 20. after i die...20minutes? Tue, 4/21/09 5:26 PM 21. happy, bou 10 mins after, stressed, bout 5 mins after. Tue, 4/21/09 5:15 PM 22. It depends what it is that's causing my stress, and how stressed I get in the first place. But mostly I'd say around 10 minutes later Tue, 4/21/09 5:14 PM 23. Stress is gone as soon as i lose the kit by not getting revived or dieing instantly. Tue, 4/21/09 5:06 PM 24. Upset during the position, and if made a mistake with the kit, I could feel upset for a two hours. Tue, 4/21/09 1. Nope, just that I found out about this on the PR forums, under "bloodthirsty_viking"'s post PS: great survey Wed, 4/22/09 8:54 PM 2. None really. Wed, 4/22/09 2:57 PM 3. PR is made of win!! Wed, 4/22/09 2:52 PM 4. no Wed, 4/22/09 2:38 PM 5. Good luck with your survey 6. N/A Tue, 4/21/09 9:30 PM 7. Good luck with your survey. GoreZiad. 8. well when you ask this way 9. PR best realistic mod ever when you have someone to fight, otherwhise, it's so boring... Tue, 4/21/09 6:29 PM 10. What often stresses in project reality is knowing people are "relying" on you to complete a task, or even more when stuff goes wrong, against your plans. While this can be as simple as the opposing team capturing a flag, I find it much more bothersome when I'm being harassed or annoyed by players within my own team. Tue, 4/21/09 6:25 PM 11. This color scheme makes me want to vomit. There is something nice you can add to your report 12. Good luck 13. Good luck mate 14. na Tue, 4/21/09 5:15 PM 15. I view this as a game and play for my own entertainment. I try not to care if i get shot down in a littlebird helicopter and how that affects the tickets, but sometimes in certain situations, i work myself up when i want my team to do good, and then i get a bit stressed at times. It's only in the moment of playing and nothing that lasts. Tue, 4/21/09 5:06 PM 16. It pleases me to know I could assist a fellow human being, and possibly give that person a smile on their face, which they may pass on to others. |
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