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Old 03-27-2009, 10:25 AM   #41
hiberNative

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Default Re: OnLive - Cloud Computing

http://www.realitymod.com/forum/f329...tml#post975761

double post


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Old 03-27-2009, 10:27 AM   #42
Noobofthenight

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Default Re: Onlive (play crysis with 2000 comp)



Ok, so its a bit slow today.

I dont like the new speedtest look

It would go further if I didnt have a limiter on the local router, I'm on the UK university network: http://en.wikipedia.org/wiki/JANET
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Old 03-27-2009, 10:38 AM   #43
[R-DEV]OkitaMakoto
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Default Re: OnLive - Cloud Computing

merging in 5....4.....3......2.....



Thread merging complete.


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Old 03-27-2009, 01:13 PM   #44
$pyker
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Default Re: OnLive - Cloud Computing

Mine is crap. I HATE MY TOWN!



EDIT: wtf my down/up load speed is faster to paris than to london
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Old 03-27-2009, 01:23 PM   #45
NYgurkha

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Default Re: OnLive - Cloud Computing

i can see soo many things going wrong, but at the same time hope that it works.


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Old 03-27-2009, 01:48 PM   #46
Smuke

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Default Re: OnLive - Cloud Computing

Im 1.5mp/s download speed *cries*. Is this legal?


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Old 03-27-2009, 02:13 PM   #47
MaxBoZ
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Default Re: OnLive - Cloud Computing



Not bad at all..


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Old 03-27-2009, 03:01 PM   #48
Rudd
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Default Re: OnLive - Cloud Computing

Quote:
Originally Posted by MaxBoZ View Post


Not bad at all..
the next wars will be over bandwidth...mark my words....


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Old 03-27-2009, 03:47 PM   #49
NYgurkha

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Default Re: OnLive - Cloud Computing



Bandwidth is a renewable resource, technological literacy is much harder, and onlive gaming isn't going to help.


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Old 03-27-2009, 04:22 PM   #50
badmojo420
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Default Re: OnLive - Cloud Computing

This would be a great service for stuff like 3d editing or anything that takes forever to render. Just use one of their super computers to create lightmaps in seconds.
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