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Old 07-18-2008, 02:12 PM   #31
[R-DEV]Rhino
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Default Re: Supreme Commander

you play on 2x rez? you suck


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Old 07-18-2008, 02:20 PM   #32
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Default Re: Supreme Commander

Quote:
Originally Posted by H3eadshot View Post
Totally same problem here.
I like games where there are a lot of isolated skirmishes I.e. fighting over islands, while not actually attacking mains outright. Nice skirmishes over objectives.

The original gun freak gaymer geek


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Old 07-18-2008, 02:23 PM   #33
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Default Re: Supreme Commander

Quote:
Originally Posted by Harrod200 View Post
I like games where there are a lot of isolated skirmishes I.e. fighting over islands, while not actually attacking mains outright. Nice skirmishes over objectives.
there is quite a bit of that here, epically on maps that have loads of mass in the center etc


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Old 07-18-2008, 02:26 PM   #34
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Yeah but in the end it finishes in a huge force overpowering the base. No chance really for bloody sneakiness

T2 Air transport
2x T2 Mobile stealth gen
1x Construction-oriented sACU

"WHERE DID THAT HEAVY ARTILLERY COME FROM???!!!"

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Old 07-18-2008, 10:07 PM   #35
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Default Re: Supreme Commander

Quote:
Originally Posted by [R-DEV]Rhino View Post
you play on 2x rez? you suck
Nah I play regular, but a custom game with 2x res is fun Btw, why do you use Rhino Tanks instead of rocket bots? Coz of the name?
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Old 07-18-2008, 10:13 PM   #36
Waaah_Wah
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Default Re: Supreme Commander

Quote:
Originally Posted by Harrod200 View Post
Yeah but in the end it finishes in a huge force overpowering the base. No chance really for bloody sneakiness

T2 Air transport
2x T2 Mobile stealth gen
1x Construction-oriented sACU

"WHERE DID THAT HEAVY ARTILLERY COME FROM???!!!"
Lol one of my most satisfying victories was when i transported 3-4 fully loaded tech 2 transports loaded with tech 2 engineers and stealth gens to some mountain otherwise inacessable, and build a shitload of tech 2 arty, shields and AA in there. I kept my arty on "hold fire" so he wouldnt find it, and when i had about 8-10 of them i opened fire.

The fun part is that his score was waaay higher than mine, and he would have easily overran me if he didnt get wastedd by my arty.



Knocking out the opponents omni and then rolling in with tech 3 mobile arty under stealth is also lovely.

"WTF?! How did you get that Scathis so fast??"
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Last edited by Waaah_Wah; 07-18-2008 at 10:23 PM..
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Old 07-18-2008, 10:54 PM   #37
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Default Re: Supreme Commander

Quote:
Originally Posted by Waaah_Wah View Post
Nah I play regular, but a custom game with 2x res is fun Btw, why do you use Rhino Tanks instead of rocket bots? Coz of the name?
I use 10 rocketbots are the start cos they are cheap, but they have such low hp they go down like flys. Rhino tanks are very good for taking the full brunt of the attack while protecting and clearing away for the t2 mobile rocket launchers, mobile flak AA and stelph gens behind, rocket bots, the only thing good with them really is there range and effectiveness against buildings and t1 units, vs t2 they are rubbish.


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Old 07-18-2008, 11:23 PM   #38
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Default Re: Supreme Commander

They have longer range, so you can micro the piss out of them! CTRL + W and dance baby DANCE!

They also have splash damage

Btw, it sounds like you spend alot of time in tech 2 since you attack with MTML's stealth gens and Rhinos. Well do you, punk?
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Old 07-19-2008, 05:45 AM   #39
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Default Re: Supreme Commander

he doesnt spend to long in it, he builds a fairly large force then upgrades to tech 3 then makes a mix of tech 3 and 2 units. At least thast what he did last night with me, and for once I had the better score at the end!


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Old 07-19-2008, 07:35 AM   #40
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Default Re: Supreme Commander

i used to be a rino tank whore, but im forcing myself into the cyran way of thinking, simply because Laz0rz r teh awesome!

i just love the way you have to manage your economy, aka producing too much too quick = fail.

have to have a large scale game sometime lads?


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