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| Off-Topic Discussion : For all discussions not related to PR. No Spam. |
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#21 |
![]() Join Date: Aug 2007
NetherlandsLocation: Groningen
Posts: 1,615
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did you read the Wake Island remake thread on community modding.. i think thats big enough
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#22 |
![]() Join Date: Nov 2007
United States of AmericaLocation: Bethesda
Posts: 779
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it is overkill but definetly realistic,
and it could be balanced with lots of AA vehicles (Jets) on the other team, i mean puttin 1 one of these on Kashan doesnt do too much damage does it? |
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I'm a PRSP Tester |
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#23 |
![]() Join Date: Sep 2006
Location: Kent, UK
Posts: 152
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Very cool, but it'd be extremely irritating - it's bad enough getting mashed by jets all the time and never being able to spawn...
...let alone some monter with 10x the power |
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#24 |
![]() Join Date: Aug 2007
Posts: 16
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wow thats looks cool! but... too bad PR is going add this to the mod ; <
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#25 |
![]() Join Date: Nov 2007
Location: NJ USA
Posts: 2,406
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DCX for BF1942 had one of these, and it was insanely fun. But it invariably got shot down by a tank, enemy AA, enemy planes, or (and my favorite) rammed by a crappy jet/helo pilot.
Lot of fun, but total crap for gameplay. |
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