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Old 09-12-2009, 03:50 PM   #711
Fluffywuffy

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Default Re: FH 2.2 Released!

I love the tigers in Fh2. New sig because of it !


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Old 09-12-2009, 04:08 PM   #712
Magrioteli
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Default Re: FH 2.2 Released!

The Normandy maps where awesome!
We have a server with only the seven new maps, that is cooking nowadays.

The FH2 crew have done a great job.


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Old 09-12-2009, 04:12 PM   #713
[R-DEV]Rhino
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Default Re: FH 2.2 Released!

Quote:
Originally Posted by Feuerwaffen View Post
I love the tigers in Fh2. New sig because of it !
its soo easy to just denominate an entire game in one of them. All you need to do is hang back, camp in some area where you can not easily be flanked (which is pretty easy on most maps) and then just wait for any enemy tanks to apear out of the fog. Even if they get the drop on you and manage to get one or two hits on your front armour, not a problem since you can take the enemy tank out in one pretty easily (unless its a Churchill which then its 2 on its front armour, 1 on the side or back) and then any little damage you may have taken can be repaired in the field in a few seconds by a engineer.


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Old 09-12-2009, 06:27 PM   #714
thedoombringer0
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Default Re: FH 2.2 Released!

Quote:
Originally Posted by [R-DEV]Rhino View Post
Churchill which then its 2 on its front armour, 1 on the side or back) and then any little damage you may have taken can be repaired in the field in a few seconds by a engineer.
Well thats not the case for me completely pasted a tiger in a churchill i did at about 1km.

Hit in the turret ring about 2/3 times he hit me twice and i survived had very little armour left though. He then accused me of hacking =P


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Old 09-12-2009, 06:33 PM   #715
[R-DEV]Rhino
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Default Re: FH 2.2 Released!

Quote:
Originally Posted by thedoombringer0 View Post
Well thats not the case for me completely pasted a tiger in a churchill i did at about 1km.

Hit in the turret ring about 2/3 times he hit me twice and i survived had very little armour left though. He then accused me of hacking =P
FH2 dont have any view distance of 1km, all there new maps are only 1km by 1km maps

Ye if your going up against a Tiger, a Churchill or a Firefly is the only thing you really want to touch it with but to get any real chance of killing a good tanker in a tiger you have to some how get to there rear.


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Old 09-12-2009, 06:36 PM   #716
thedoombringer0
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Default Re: FH 2.2 Released!

Quote:
Originally Posted by [R-DEV]Rhino View Post
FH2 dont have any view distance of 1km, all there new maps are only 1km by 1km maps

Really i could barely see the thing it was that small =P
ooh well.


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Old 09-12-2009, 07:08 PM   #717
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Default Re: FH 2.2 Released!

Quote:
Originally Posted by [R-DEV]Rhino View Post
its soo easy to just denominate an entire game in one of them. All you need to do is hang back, camp in some area where you can not easily be flanked (which is pretty easy on most maps) and then just wait for any enemy tanks to apear out of the fog. Even if they get the drop on you and manage to get one or two hits on your front armour, not a problem since you can take the enemy tank out in one pretty easily (unless its a Churchill which then its 2 on its front armour, 1 on the side or back) and then any little damage you may have taken can be repaired in the field in a few seconds by a engineer.
Agreed. When we tried to take down that Tiger I scored three hits on the rear armor and he didn't even flinch.



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Fuck you.
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Old 09-12-2009, 07:19 PM   #718
[R-DEV]Rhino
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Default Re: FH 2.2 Released!

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Originally Posted by Colonelcool125 View Post
Agreed. When we tried to take down that Tiger I scored three hits on the rear armor and he didn't even flinch.
ye I think you where in the same squad as me when we had 5 or 6 tanks all going for the tiger at once from different sides and even thou 1 or 2 got behind it just because the tiger couldn't kill us all at once, the tanks that managed to get around behind it couldn't kill it...


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Old 09-12-2009, 07:20 PM   #719
LeChuckle
Default Re: FH 2.2 Released!

shoot the tracks


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Old 09-12-2009, 07:23 PM   #720
DankE_SPB
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Default Re: FH 2.2 Released!

Quote:
Originally Posted by [R-DEV]Rhino View Post
ye I think you where in the same squad as me when we had 5 or 6 tanks all going for the tiger at once from different sides and even thou 1 or 2 got behind it just because the tiger couldn't kill us all at once, the tanks that managed to get around behind it couldn't kill it...
lol, dont forget repair battalion, jumping out from Tiger
even our second zerg rush with HE against it didnt succeed

Quote:
shoot the tracks
it works when its alone, when there are 3-5 engies repairing it chances are deadky low low


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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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