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| Off-Topic Discussion : For all discussions not related to PR. No Spam. |
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#21 |
![]() Join Date: Oct 2007
Location: Fort Worth,Texas
Posts: 51
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well we could talk about mabey getting a tank and jet coded?that would be fare i think?
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#22 | |
![]() Join Date: Jun 2006
CanadaLocation: Newfoundland, Canada
Posts: 601
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Quote:
Well here, try the forums link, most of the pics and info are on the forums anyway and you could post there and maybe get some more help with that problem. http://forum.bf-korea.com/index.php if this does not work, i dont know what else to tell you, maybe go here http://mods.moddb.com/7106/battlefield-korea/ Or here and scroll down to see bfk http://www.doomlab.com/bf2topmods/ maybe even try to copy then paste the link, sometimes that works. About making a trade, yeah some coding could really help. The devs have most likely already spoken, seeing both mods are part of black sand studios.BSS ***EDIT*** Desertfox, no naked frijoles does not work on aything in the mod now. | |
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Last edited by Hawk_345; 10-27-2007 at 10:30 AM..
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#23 |
![]() Join Date: Oct 2007
Location: Fort Worth,Texas
Posts: 51
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here's what i say,gather up some devs and askem if theres any thing that could be traded for some help getting two things coded?just the sabre jet and pershing tank.that would be so helpfull for BF Korea.im sure that we could prolly work something out?the mig jet is perfect so mabey use that in pr as a secret jet on a map or two?that would be kool!
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#24 |
![]() Join Date: Jun 2006
CanadaLocation: Newfoundland, Canada
Posts: 601
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also our willys jeep and the ba46 needs some beter coding as well. The mig 15 might help out the IDF comunity mod for PR, seeing egypt had some.
Anyway any questions about the mod just ask us here. |
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#25 |
![]() Join Date: Oct 2007
Location: Fort Worth,Texas
Posts: 51
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yeah since egypt did then it makes even more since.it realy is a blast to fly.realy after thos vehicles are done then they can start doing other armys like,canida,brittan,austrailathere were even ww2 prop planes in the begining of the korean war in the early 1950's.realy a transitional war for all sides.
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#26 |
![]() Join Date: May 2006
United States of AmericaLocation: New York
Posts: 914
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I can't wait for my M1 Carbine to barely hurt my enemies from their immense amounts of clothing.
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#27 |
![]() Join Date: Oct 2007
Location: Fort Worth,Texas
Posts: 51
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are you refering to the player models?we gots new 1 being donw now.
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#28 |
![]() Join Date: Jun 2006
CanadaLocation: Newfoundland, Canada
Posts: 601
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The models are going to be new, not just vBf2 ones, they just are not done yet. It wont be the same game, trust me.
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#29 |
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Really wait for this mod. Because if i can trust some of the betas this will be really great
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#30 |
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Banned
![]() Join Date: Mar 2007
United States of AmericaLocation: BF2 PID# 173555082
Posts: 956
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I'm sorry to ask this but... Will it be closer to Vanilla with crosshairs, Ammo count, And health bars, Or Like PR? I could'nt care either way but just asking out of curiosity.*Talking Under Breath* And for my evil plan to up the realism barrier and make all Mods closer to PR! *Cough* AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA! *Cough* Sorry bad cough!
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