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Old 08-25-2007, 10:40 AM   #31
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Quote:
Originally Posted by Bob_Marley View Post
Yeah, I think the skirmish maps need to be made bigger, with the forces starting further apart and slower regen of points so you have to be more careful with your units.

Mod, anyone?
I personally would go with: No replenishing points, all units have 50 percent dmg reduction, double the unit cap. This IMO would be more fun. (Kinda like total war )


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Old 08-25-2007, 01:10 PM   #32

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it's a good game so far.
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Old 08-26-2007, 04:01 PM   #33

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i got this, played the SP missions and honestly enjoyed it.

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Old 08-26-2007, 07:34 PM   #34

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Quote:
Originally Posted by Ecko View Post
I personally would go with: No replenishing points, all units have 50 percent dmg reduction, double the unit cap. This IMO would be more fun. (Kinda like total war )
Don't worry, I'm sure someone will make a mod like that. Also, I've played the betas and the demo, and I must say, this game is looking to be good fun, especially for a strategery game. You really can't go wrong with fuel air bombs and tactical nukes (although they are really puny explosions for missile-based nuclear weapons)!

JoetheMoe: actually a shotgun made for killing people can kill u from 30 to 50 yards
MadCat2400: As opposed to a shotgun made for baking cakes?
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Old 08-27-2007, 11:50 AM   #35

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I tried it, it was pretty good. But I am still gonna stick to CoH.

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Old 09-02-2007, 01:17 AM   #36

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Heh, I just found a trainer for the demo. Unlimited reinforcement points and tactical aid points. It was fun on the campaign level using a ton of infantry and daisy cutters. I'm going to try out the skirmish mode on it too, lots of nukes to use.
http://www.cheathappens.com/cheat_in...?titleID=13163

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