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| Off-Topic Discussion : For all discussions not related to PR. No Spam. |
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#11 |
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Forum Moderator
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Sweet, I get the weekend off
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#12 |
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Forum Moderator
![]() Join Date: May 2006
YugoslaviaLocation: Essex, UK
Posts: 4,896
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Massive Games are always fast and furious in MP. I think it represents the constant confusion and need to adapt of combat very well, however the problem you guys have is that you start close together and so forces smash into each other very quickly with little room for manuver before had. If the maps were a larger it would have much more "depth" as you put it. Also, the fact that you as an individual only control 1 part of the force, and that role is restricted means you will always have limited depth for the individual. If the team works together it requires a lot of tactics and teamwork. If they increased map size
You would however, I suspect, absolutely love what I suspect the single player will be like. It'll be slow paced as you will have to keep your force going on only what you start with (at most, very minimal reinforcement), control the whole battle group (similar to the low number game play in the MP mode) rather than a portion of it and work over much larger maps where you wont be running into a continual flow of enemy forces, but rather will be dealing with fortified positions and patrols on the offensive or performing the same actions for yourself on the defense. Things like formations, keeping tanks facing the enemy, supression fire and avoiding freindly fire are VERY important If you want a sample of that (or simply want to play an utterly fantastic game It may be old and set in the future, but damn, it can be realistic. Especially on harder settings where your tactics become even more important! |
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The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
![]() El_Vikingo: Bob_Marley, the level 70 pimp, will satisfy your needs. Many thanks to the Forum's no.1 hottie for the sig pretties. |
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#13 |
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That trailer looks epic, man the beta was pretty good, if the demo is good I may have to get it
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#14 |
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PR Beta Testing Team Member
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I hope it isnt like Joint Task Force 2. That game looked great but was a massive epic fail!
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![]() PR NA Test Team: Breaking the DEV's Hard Work, One Build at a Time. [R-DEV]Katarn: "That's pretty... PRETTY BADASS." Highspeed Low Drag Tactics |
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#15 |
![]() Join Date: Feb 2007
Posts: 360
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Company of Heroes.
Now that is an RTS. |
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#16 |
![]() Join Date: Feb 2006
Location: Alamo City
Posts: 1,414
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I hated the MP beta, but like Bob Marley said, hopefully the SP turns out to be decent and slower-paced, because I still really, really want to like this game :\
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#18 |
![]() Join Date: Feb 2007
Location: Bay Area, CA
Posts: 419
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Yea SP might be fun. The MP got really really old for me fast though.
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#19 |
![]() Join Date: Jul 2006
Location: République démocratique du Congo
Posts: 1,249
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Demo available high noon (E.S.T.)
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#20 |
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