Go Back   Project Reality Forums > Off-Topic Forums > Off-Topic Discussion
Off-Topic Discussion : For all discussions not related to PR. No Spam.

Welcome to the Project Reality Forums! Join the Project Reality forums! Contact Us


Reply
 
LinkBack Thread Tools Display Modes
Old 06-29-2007, 08:02 AM   #1

hardcampa's Avatar
Combat Mission: Shock Force

Anyone but me that longs for the release of Combat Mission: Shock Force?
Time is getting closer =)

http://www.battlefront.com/products/cmsf/index.html
http://www.youtube.com/watch?v=w1nN0j0E3PY
hardcampa is offline Reply With Quote
Old 06-29-2007, 10:17 AM   #2

NiGHTWoLF's Avatar
Doesnt look that good to me like, Armed Assault has probably pretty much the same features as that with a better engine, modability and graphics.

You're a noob
RGG Finch - www.rggsquad.co.uk
Commander of the RGG rabble
NiGHTWoLF is offline Reply With Quote
Old 06-29-2007, 10:23 AM   #3
PR Developer
Supporting Member

[R-DEV]bosco's Avatar
Send a message via MSN to [R-DEV]bosco
Nightwolf, Combat Mission is a turn-based strategy game...

[R-DEV]bosco is offline Reply With Quote
Old 06-29-2007, 10:26 AM   #4
Banned

ArmedDrunk&Angry's Avatar
It looks very interesting.
I wonder what the system requirements will be ?
ArmedDrunk&Angry is offline Reply With Quote
Old 06-29-2007, 10:29 AM   #5
PR Developer
Supporting Member

[R-DEV]bosco's Avatar
Send a message via MSN to [R-DEV]bosco
The old Combat Missions didnt need highend computers, and since it's a modified engine, I guess Shock Force wont, too.

[R-DEV]bosco is offline Reply With Quote
Sponsored Links
Old 06-29-2007, 10:30 AM   #6

Skullening.Chris's Avatar
I've been kinda interested in this game. Did the older games have a steep-learning curve or anything, though?

Skullening.Chris is offline Reply With Quote
Old 06-29-2007, 10:31 AM   #7
PR Developer
Supporting Member

[R-DEV]bosco's Avatar
Send a message via MSN to [R-DEV]bosco
Yeah, it was kinda confusing in the beginning (the old ones were even missing a tutorial).

[R-DEV]bosco is offline Reply With Quote
Old 06-29-2007, 10:37 AM   #8

Lucid Nightmare's Avatar
I <3 CM. Best games ever. Looking forward to shock force. Alot.



I put the "laughter" into "manslaughter".
Lucid Nightmare is offline Reply With Quote
Old 06-29-2007, 10:41 AM   #9
Banned

ArmedDrunk&Angry's Avatar
I haven't played these kind of games since Close Combat: Normandy and I will be checking it out as a decompression tool from PR.
ArmedDrunk&Angry is offline Reply With Quote
Old 06-29-2007, 10:43 AM   #10

hardcampa's Avatar
It's tough trying to describe any of the combat mission series games to someone not familiar with them.
The guys behind them research down in detail, everything from proper equipment (of-course) to armor penetration values.
Here's an example of what is taken into account in tank combat in CMBB (Combat Mission Barbarossa to Berlin) which is an earlier game in the same series:

---
Lethality to vehicle crew of armor penetration has new, more sophisticated system which newly takes into account the mass of armor sent into the interior, the likelihood of the armor to fragment, and the size of the bursting charge of AP ammo, if any (and the chance it might not function properly on penetrations which don’t make it cleanly through). You’ll find that AP "shot" (which has no explosive capacity) tends to to a better job penetrating armor, but less damage once inside compared to AP "shells" which have an explosive charge. With small guns it now often takes multiple hits to knock out tanks, and often this will be from injuring or killing the crew rather than significant physical damage to the tank itself.
---

I still got fond memories from CMBB when I knocked out a tiger tank.
I put 8 assorted "pathetic" tanks to attack a Tiger Tank in an ambush (CMBB is WW2). 2 of my tanks survived. 2 guys jumped out of the tiger tank, the rest had been wounded/killed inside the tank.

That you can have hundreds of units involved in a fight is another thing.
From a tactical strategy viewpoint. The game simply rules.
Check their homepage for more info, you'll see that it contains far more than what you can squeeze into a FPS.
hardcampa is offline
Last edited by hardcampa; 06-29-2007 at 10:51 AM..
Reply With Quote
Sponsored Links
Reply


Bookmarks

Tags
combat, force, mission, shock
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 12:39 AM.


Powered by: vBulletin. ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2008, Project Reality.