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| Off-Topic Discussion : For all discussions not related to PR. No Spam. |
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#11 |
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Banned
![]() Join Date: Jul 2006
Location: Long Island
Posts: 6,971
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Don't de so sure what the DEVs can squeeze into anywhere.
If the tanks is not destroyed is it possible to send another crew into it or recover it and use it again later ? |
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#12 |
![]() Join Date: Mar 2007
Location: Canada
Posts: 1,058
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I have one of the Combat mission games and loved it. It does require some time to learn and play. Some times you spend hours planing and only 30 minutes of actual fighting LOL. It is a unique style of game, different from any others I have played. Very satisfying when you get it right, very frustrating when you loose all your equipment or units retreat (bunch of pu$$ys)
I tended to play very cautious trying not to waist units. This game really makes you cherish every unit as it takes forever to bring in any kind of re-enforcments if at all. I know I cried every time I lost a main battle tank |
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Cheers,
Close your eyes and imagine some really cool military picture, or better yet a really funny picture in this space. I said close your eyes damnit! In game: xLong_Bowx |
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#13 | |
![]() Join Date: Jun 2007
Posts: 9
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Quote:
(several linked in a row) | |
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#14 |
![]() Join Date: Feb 2006
Location: Alamo City
Posts: 1,414
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For those still interested, a single-player demo was released today:
torrent http://www.gameupdates.org/details.php?id=1333 The .pdf manual is 196 pages long... |
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#15 |
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I just played some of the demo, and it's quite nice. Sorta like Arma/PR in RTS form(or TBS if you prefer that).
Im still not used to the camera controls and how to coordinate all the units properly, but I guess I just need to read that 200 page manual.. One thing I really like is the distances. Unlike, lets say Command & Conquer, the tanks engage at a few hundred meters instead of like 30. Nice. The other thing I tried was the artillery barrage. You can set type of targeting pattern, spread, ammo type, duration and delay. There is also quite a long travel time, so the cease fire order can take as much as a minute to take effect. |
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#16 |
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The [R-MOD]s' Poodle
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Ummmm, can someone explain this "turn" system to me?
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I AM NOT ALLOWED A SIG UNLESS I SHOW I CAN BEHAVE MYSELF
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#17 | |
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Do you mean turn-based strategy? I havent tried to play the game in TBS since im more into RTS, but it's nice that you can choose. | |
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#18 |
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The [R-MOD]s' Poodle
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Yeah, that's the jaffer, cheers.
Oh, I'm not keen on turn-based strategy. |
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I AM NOT ALLOWED A SIG UNLESS I SHOW I CAN BEHAVE MYSELF
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#19 |
![]() Join Date: Nov 2006
Location: Inside the "Search Function".
Posts: 4,934
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I heard it was shit, but that's just me, muahahahhaah!
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![]() If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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#20 | |
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Quote:
If you couldnt choose between TBS or RTS I wouldnt even have tried the game. | |
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| combat, force, mission, shock |
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