|
|||||||
| Off-Topic Discussion : For all discussions not related to PR. No Spam. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 |
![]() Join Date: Oct 2006
Location: Great Britain!!!, Yorkshire
Posts: 1,156
|
Swedish Forces
I was looking at this mod its not finished but it looks pretty snazzy
It would be an awesome addition to PR as long as the PR staff could touch it up a little bit anyway they are asking for cooperation "We are still searching for Coders, for vehicles(Modteams, contact us if you want to corporate), skinner for vehicles and a few weapons, and last mappers. Enjoy the update" http://swedishforces.bf2.se/ The lead modders emails are on the site. |
|
|
|
|
|
#2 |
|
PR Developer
![]() ![]() |
Not to be an ass, but their stuff doesnt seem to be very high quality.
|
|
|
|
|
|
#3 | |
![]() |
Quote:
Thay have been at it for years, and if they ever release I am very doubtful it would be suitible for PR. | |
|
Join the Project Reality Folding@Home team and help save lives!
--- gameupdates.org - Legal gaming torrents |
||
|
|
|
#4 |
|
Forum Moderator
![]() Join Date: May 2006
YugoslaviaLocation: Essex, UK
Posts: 4,896
|
Isnt "Northern Conflict" in BS anyway, doing more or less the same thing (but with more armies)?
Mind you, if we could get one I'd love to see a Karl Gustav M/45 in PR, probubly for insurgents as an Egyptian "Port Said". or to replace the M4A1 for USSF, for that Vietnam vibe! |
|
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
![]() El_Vikingo: Bob_Marley, the level 70 pimp, will satisfy your needs. Many thanks to the Forum's no.1 hottie for the sig pretties. |
|
|
|
|
#5 |
![]() Join Date: Oct 2006
Location: Great Britain!!!, Yorkshire
Posts: 1,156
|
Yeh thats the only problem i see with it is their skins but their only skins....right:S and with our collection of skinners that should be no problemo?
|
|
|
|
![]() |
| Bookmarks |
| Tags |
| forces, swedish |
| Thread Tools | |
| Display Modes | |
|
|