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Old 06-16-2007, 02:00 PM   #11

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Quote:
Originally Posted by [R-DEV]Rhino
anyways back on topic, the map itself dose not look too bad, I'm surprised I have never seen it or heard of it before. probably one of these German mappers who stay on there German mod sites, like us English speaking modders stay on our English sites
errrr,
http://battlefieldsingleplayer.plane...opic=7883&st=0

and i think he made the boat/vodnik spawn because bots have a ahrd time/won't get into vehicles



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Old 06-16-2007, 02:12 PM   #12

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Night map for vBF2? Do they give away night vision goggles for free to everyone these days, or do you need the EA cash-in packs (aka expansion packs) to play it?

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Old 06-16-2007, 02:15 PM   #13

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this doesn't have NVG, but satnav made his own for free use



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Old 06-16-2007, 02:26 PM   #14
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Quote:
Originally Posted by Rambo Hunter
errrr,
http://battlefieldsingleplayer.plane...opic=7883&st=0

and i think he made the boat/vodnik spawn because bots have a ahrd time/won't get into vehicles
ahhh ye, i dont check BFSP

just checked out the map and it aint bad, there are afew problems with it, nothing big and its also too light for NVGs. Dont see it being added to PR's map list any time soon to be honest.

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Old 06-16-2007, 02:50 PM   #15
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Quote:
Originally Posted by [R-DEV]Fullforce
Interesting indeed, especially so as its for vBF2. In BF2 you have "Team 1" and "Team 2". You have MEC and PLA as Team 2 all the time in BF2, while USMC (and brits in PR) are Team 1. You can't have Team 2 vs Team 2.

But, you can. Wierd.
You have always been able to do this in BF2. It will only screw up ABR and ranked servers tho.

However in PR we assign vehicles and assets to teams based on an assumption that MEC / PLA / Insurgents / Militia will always be Team 1. We could probably re-write that, but only if there was a compelling reason.

Cheers!
egg

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Old 06-16-2007, 02:50 PM   #16
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Quote:
Originally Posted by [R-DEV]Rhino
Dont see it being added to PR's map list any time soon to be honest.
PR SP, PR SP!

[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
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Old 06-16-2007, 03:02 PM   #17

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Quote:
Originally Posted by Rambo Hunter
imtheheadhunter's sig is very familiar. I'm sure I've seen that sig around the PR forums but they don't have the same name because I tried searching his name or maybe they both have the same sig.
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Old 06-16-2007, 05:07 PM   #18

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Quote:
Originally Posted by [R-DEV]Fullforce
Interesting indeed, especially so as its for vBF2. In BF2 you have "Team 1" and "Team 2". You have MEC and PLA as Team 2 all the time in BF2, while USMC (and brits in PR) are Team 1. You can't have Team 2 vs Team 2.

But, you can. Wierd.
I have seen many mods that have PLA vs MEC/

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Old 06-16-2007, 06:08 PM   #19

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Quote:
Originally Posted by youm0nt
imtheheadhunter's sig is very familiar. I'm sure I've seen that sig around the PR forums but they don't have the same name because I tried searching his name or maybe they both have the same sig.
http://realitymod.com/forum/member.php?u=13004

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Old 06-16-2007, 06:45 PM   #20
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Quote:
Originally Posted by [R-DEV]eggman
You have always been able to do this in BF2. It will only screw up ABR and ranked servers tho.

However in PR we assign vehicles and assets to teams based on an assumption that MEC / PLA / Insurgents / Militia will always be Team 1. We could probably re-write that, but only if there was a compelling reason.
Ah really, news to me! You do learn something new everyday

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