|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| Off-Topic Discussion For all discussions not related to PR. No Spam. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#41 | ||||
|
Forum Moderator
![]() Join Date: May 2006
Location: Essex, UK
Posts: 7,402
|
Quote:
Quote:
*rock tumbles down cliff face* Merc: "OH SHIT GET THE CHOPPER!" in the non silly fights of FarCry (example of a silly fight: the carrier deck. 1 entry point, covered by a couple squads of mercs, a minigun and a BH) I never felt overly threatened by the FarCry enemies. I admit, firefights in the jungle and around bases were fun and I quite liked fighting the mercs. They were by far the most entertaining part of the game. However, the Trygens just annoyed me. They wernt smart, they were just stupidly tough and went around insta killing everything in close quaters. Which made some of the levels an absolute nightmare, while in others you could just lure them into an open area and take them down. Quote:
Quote:
FarCry weapon progression was definetly a major part of the game. Though one of the features I did like about FarCry was the fact that virtually all the weapons were viable choices right the way through. And they really didnt get smarter. Well maybe the mercs did, a bit. But the Trygens definetly did not. | ||||
|
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. El_Vikingo: Bob_Marley, the level 70 pimp, will satisfy your needs. Origin/Battlelog ID: RMODBobMarley |
|||||
|
|
|
|
#42 | |||
![]() Join Date: Feb 2006
Location: US
Posts: 2,895
|
Quote:
Quote:
And if you never felt threatened by the enemy AI in Far Cry, then you probably didn't play it on the 2 hardest differculties. They had some of the best aim of any AI out there, but then again, they are hired mercinaries. Quote:
But the weapons definately made you think. You could only carry 4 of them and then you usually ran out of ammo of the special weapons such as the OICW or G36. The M4 pretty much had the most ammo ingame, but I mean by not "rewarding you" with extra weaponry, I mean limitless ammo, a sniper rifle that can be used in any situation, or a rocket launcher with infinite ammo that wouldn't hurt you up close. Yea, the weapons were a bonus, but HL2's gravity gun in the final section made ridiculously too easy to kill enemies. It was like pinball. | |||
|
"Push the Envelope, Watch It Bend"
Tool ~ Lateralus |
||||
|
|
|
|
#43 | |
![]() Join Date: Sep 2006
Posts: 1,405
|
Quote:
![]() HL2: ![]() ![]() ![]() ![]() ![]() Doom 3: ![]() ![]() ![]() ![]() ![]() ![]()
| |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [T]BludShoT | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Admin | Leader of To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
#44 |
![]() Join Date: Jul 2006
Posts: 1,274
|
Here here...absolutely no one is allowed to down rap Doom while I'm with-in reach of my trusty chainsaw.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#45 | |
![]() Join Date: Feb 2006
Location: US
Posts: 2,895
|
Quote:
Doom was always about shadows, lighting, and atmosphere. It cannot do huge outdoor environments like Far Cry, but it does indoor environments just fine. But the player model's are pretty blocky and the environments still lack detail when you get up close and the animations are ok, but not HL2 great. | |
|
"Push the Envelope, Watch It Bend"
Tool ~ Lateralus |
||
|
|
|
|
|
|
|
|
|
|
#46 |
![]() Join Date: Jul 2006
Posts: 1,274
|
Yawn....might I just say; All points on this thread are moot (including my own). those are yesterdays games, Lets see what tomorrow brings and continue this subjective argument when QW, Crisis, etc come out.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#47 |
![]() Join Date: Apr 2005
Location: Brisbane/Queensland
Posts: 227
|
Crysis will revolutionize game technology as we know it, whilst UE3.0 will ensure that DX9 goes out with a bang
I think Quake Wars might have ended up with the short end. Still using the Doom3 engine, it's decidedly last gen. That said, the gameplay will surely make up for any shortcomings in technology if the title is as well thought out as the press are saying it is. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#48 |
|
Retired Tournament Lead
![]() |
I WANT DOOM 3!!
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." M4sherman: "like peter pan but with tanks" [R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering." |
|
|
|
|
|
#49 |
![]() Join Date: May 2006
Posts: 200
|
I still love Hl2, but I did found it way too easy, there was losts if medic kits everywhere. you have like 9 different weapons + the gravity gun. you got ants and rebels support whitchs was fun but made the game more easy to pass throu, the puzzles where fun but it need it more. too linear like above said, boring load times.
HL1 was supperior on those aspects. it was more challenging, much open, much longer. And the best game from it time. I hope to see crysis how it comes out. the engine looks fantastic, but I hope the game and storyline doesn´t get fuck up by EA developers. Still think, it will be great game for mods. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#50 | |
![]() Join Date: Apr 2005
Location: Brisbane/Queensland
Posts: 227
|
Quote:
| |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
|
|
|
![]() |
| Tags |
| hl2, made, players |
| Thread Tools | |
| Display Modes | |
|
|