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#31 |
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Retired PR Developer
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Most of the "best stuff in far cry is still the best ever" is incorrect in terms of water, foliage, and AI. FEAR beats everything in short-distance water (HL2 in long), AI in FEAR was legendary, and foliage would have to go to....Call of Juarez. You can't compare linear to nonlinear gameplay though, they offer different types of experience based on the preference of the developer and the immersion of the story. Oblivion and STALKER were very open-ended but just didn't offer the same experience as HL2 (I was going to say another game but forgot what it was).
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#32 | |
![]() Join Date: Feb 2006
Location: US
Posts: 2,895
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And FEAR had some good AI too, but it really didn't hunt you down like Far Cry's. FC's AI would actually go after you while FEAR's would hunker down in a room and just wait. These are my screenshots BTW, not some random screens from the internet. ![]() ![]() ![]() ![]()
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"Push the Envelope, Watch It Bend"
Tool ~ Lateralus |
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#33 | |
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Retired PR Developer
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Valve excels in all these design areas- I've never had moments playing the HL2 games where an event seemed unfair, like getting shot from nowhere without a warning or visual/auditory clue, which happened a lot in Far Cry (eg. the carrier deck part). I never got stuck looking for a way to reach the end of a level, & that again happened a lot in Far Cry & Call of Juarez. As for progression & rewarding the player, Far Cry just repeats the same kind of levels except progressively more difficult (& I never bothered finishing it). HL2 took the unusual step of making the very last level quite easy & fun compared to the rest, with the uber gravity gun giving you complete power over animate & inanimate objects alike. Btw about Valve's choice of an eastern bloc setting, I always thought it was to give an historic feel that evoked Nazi-occupied Poland, which I suppose is the collective Western psyche's vision of totalitarian hell. It also reminded me a lot of the drawings of Lebbeus woods: http://arch.eptort.bme.hu/kep/Image513.jpg http://www.math.chalmers.se/~wistrand/pics/woods1.gif | |
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#34 |
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Retired PR Developer
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HL2's city setting was really dependent upon the setting of George Orwell's 1984 which took place in Airstrip One (England), though was an obvious parallel to the very real totalitarian rule of Joseph Stalin. Since Russia is a little cliche, eastern europe seems to be the most believable place for such a government to arise, even today irl.
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#35 |
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Retired Tournament Lead
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if you people wan't realistic weapons check this play www.smod-tactical.com
great for this sort of thing it gives iron sights fire modes penetration of walls kicking and 30 different weapons. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." M4sherman: "like peter pan but with tanks" [R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering." |
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#36 | |
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Retired PR Developer
![]() Join Date: Feb 2006
Location: Not quite sure, I left my hole for a pee and got lost.
Posts: 2,240
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@SoF
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@Hitperson SMOD Tactical is pretty nice, just some of the reload anims are a bit off, e.g., the Kimber 1911, the EoTech M4A1 and the M249. AND the dual wielding. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. You did not bear the Shame
You Resisted Sacrificing your Life For Freedom, Justice and Honour |
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Last edited by A.J.Sawyer; 05-25-2007 at 05:39 PM..
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#37 |
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Banned
![]() Join Date: Jan 2006
Posts: 1,214
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someone a while back said the doom 3 mapping is better than the hl2 mapping.. wich is very very wrong, doom 3 was lame
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#38 | |
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Retired Tournament Lead
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yeah but you haven't played delta 4 have you sawyer?? new models and such. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." M4sherman: "like peter pan but with tanks" [R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering." |
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#39 |
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Wow...this thread has gone elsewhere :-/
I did pot a bit back to try and steer it away from one upping about story line and stuff...different story lines appeal to different people; for instance I hate metal gear solid's story line, and found most of everything (including the AI, which never "hunted" me so much as "rushed at me and hung on alot of things") in Far Cry boring. Soo...this is what I get for discussing video games on the interweb I guess. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Former [DM] captain. The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky |
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#40 | |||
![]() Join Date: Feb 2006
Location: US
Posts: 2,895
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And if I want easy, I will change the setting to easy. HL2 was for the most part easy in most of the levels, except for the occasional clump of guys. Far Cry was challenging throughout the entire game and actually took thinking to complete it. It didn't reward the player with guns like the usual game does, it rewarded them with more challenges and tougher and smarter enemies. | |||
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"Push the Envelope, Watch It Bend"
Tool ~ Lateralus |
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