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| Off-Topic Discussion : For all discussions not related to PR. No Spam. |
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#1 |
![]() Join Date: May 2006
Posts: 137
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Anyone here play VBS (reality mod to the max)
http://www.virtualbattlespace.com/news.htm#vbs2_iitsec
http://www.youtube.com/watch?v=pXrQX...elated&search= just wondering if anyone has this program. Is it worth the cost? How is the community? Can i run this on a gaming rig? Should i wait for VBS2? vbs2 tech trailer http://www.youtube.com/watch?v=kTvJluUF9ZI |
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Last edited by Hail_831; 12-07-2006 at 03:14 AM.
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#2 |
![]() Join Date: Dec 2005
Posts: 2,762
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That game looks awsome but nobody is about to pay several hundred dollars just to play it for fun.
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Thanks luizinhuu for the find
People are hopelessly ignorant of their own ignorance. -Me |
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#3 |
![]() Join Date: Nov 2006
Location: Austraila
Posts: 103
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that looks hell ass good. by the way is it $187 US?
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#4 | |
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Quote:
That means theyre going to hunt you down and eventually...kill you! | |
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#5 |
![]() Join Date: May 2006
Location: i dont know any more
Posts: 2,042
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isnt that more of a combat simulator rather than a game, its the offspring of OFP i belive save your pennies and get Armed assult if its ever realsed out side of germany
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#6 |
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FYI; VBS1 is not a modification.
It is a tool made for the military by BIS. You can buy several addon-packs which come with loads of cool things. |
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#7 |
![]() Join Date: Jul 2006
Posts: 1,685
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I say download WGL for OFP or wait for WGL ArmA. VBS was mehh..
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#8 |
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Banned
![]() Join Date: Jul 2006
Location: Long Island
Posts: 6,971
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the real question is can those maps be used in ArmA ?
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#9 |
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I believe it is possible to import OFP/VBS1-maps to ArmA with some alterations to the maps.
If I recall it correctly; BIS has built ArmA on the same engine and code-base as they did OFP/VBS1. So getting your mods going in ArmA shouldn't be all that hard. But it goes way over my head anyway. |
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#10 |
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Banned
![]() Join Date: Jul 2006
Location: Long Island
Posts: 6,971
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Al Anbar though !
That is a map I really want to play. |
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| max, mod, play, reality, vbs |
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