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| PR General Discussion : General discussion of the Project Reality modification. |
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#1 |
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Explosion damage standing/prone
afaik if you go prone you have a greater chance of surviving an explosion nearby, since you won't get thrown down and the low profile is better for avoiding shrapnel and other debris
I was wondering if explosions from grenades etc should act the same way in PR? Or if they actually already do (me and Gazzthompson did some testing and we found that it didn't really matter if you were standing/prone at a 5m distance from a grenade going off) |
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Respect the R-Staff, they are pretty...pretty badass
so, if you don't like PR, get a refund
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#2 |
![]() Join Date: Aug 2007
NetherlandsLocation: Groningen
Posts: 1,544
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Re: Explosion damage standing/prone
Interesting. I was thinking exactly the same lately but didn't bother to post it.
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#3 |
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Re: Explosion damage standing/prone
yea, thats interesting
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-Foxxravin-
norsk og vil spille med experter? :P join vår TS: 81.166.173.6 ![]() www.npk-clan.com Clan stats:
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#4 |
![]() Join Date: Jun 2008
Posts: 28
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Re: Explosion damage standing/prone
+ what about the ability to save your squad, by diving on a nade??? that would be a nice teamwork affition
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#5 |
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Re: Explosion damage standing/prone
i like teh idea. shrapnels would be less likely to hit you if you hit the deck
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#6 |
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Re: Explosion damage standing/prone
just to make sure I'm clear, this isn't a suggestion for shrapnel
that would be a resuggestion, since shrapnel has been discarded for reasons of LAG afaik |
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Respect the R-Staff, they are pretty...pretty badass
so, if you don't like PR, get a refund
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#7 |
![]() Join Date: Nov 2007
ThailandLocation: Behind you!
Posts: 124
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Re: Explosion damage standing/prone
I'm sure it has something to do with how the BF2 engine registers damage from explosions. In reality, it's often the frag from the grenade/ HE round that kills you, but making the engine have to basically account for thousands of pieces of shrapnel per grenade would more than likely make it shit its pants.
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#8 |
![]() Join Date: Sep 2007
Location: calgary,ab,canada
Posts: 981
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Re: Explosion damage standing/prone
Well iirc this is how it works in bf2, there is a wall of material coming at you and if it hits you it give you damage, so if you are standing that wall hits you in the head, chest, arms, ect. But if you are prone it wouldnt hit your whole body.
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#9 |
![]() ![]() Join Date: Jan 2007
HungaryLocation: Ahol kúrt a farkú malac
Posts: 158
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Re: Explosion damage standing/prone
Sry, had to edit out, someone beat me to it...
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#10 |
![]() Join Date: Jun 2007
MontserratPosts: 1,596
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Re: Explosion damage standing/prone
So long as none of the damage is to your head then you stand a better chance of surviving even a close explosion. It helps if the damage is in a slight dip in the ground, then going prone helps
Heroic marine throws himself on grenade - Telegraph |
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Last edited by Sabre_tooth_tigger; 08-06-2008 at 09:25 PM..
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