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| PR General Discussion : General discussion of the Project Reality modification. |
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#11 |
![]() Join Date: Jan 2007
Location: Quebec, Canada
Posts: 866
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Re: Night Map Insurgency
Would be cool if Molotov's cocktails would light the place so you can see. Imagine a bunch of insurgents hiding in a building throwing molotovs at soldiers then shooting at them with their AK !
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#12 |
![]() Join Date: Jul 2007
NorwayLocation: Norway
Posts: 3,065
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Re: Night Map Insurgency
I would love this
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity I Jaymz
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#13 |
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PR Beta Testing Team Member
![]() Join Date: Jan 2008
IrelandPosts: 805
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Re: Night Map Insurgency
doesnt have to be pitch black. just well into dusk. Plus with some street fires and lights the insurgents wouldnt be at SUCH a disadvantage. i wonder if it would be possible to let the insurgents have Night time vision (dont mistake for Night vision)
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#14 |
![]() Join Date: Mar 2008
United States of AmericaPosts: 8
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Re: Night Map Insurgency
Don't give the insurgents "night time vision". Just give them the tactical advantage map wise. Give them things that will even it out. Plus the insurgents could just steal the enemies night vision if they pick up there kits. Al Basrah has the same thing going on. Brits have way better weapons but they don't really have the element of surprise and aren't as good as the insurgents in urban brawls.
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#15 |
![]() Join Date: Jul 2008
SpainLocation: Barcelona
Posts: 18
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Re: Night Map Insurgency
No,i think that he Idea of night time vision is not ok.
But i say,the small city will have streetlights. but the US army must croos a dark road to come to the city. The insurgents can set IED's in the road to stop the convoys. And the road not has lights,because the Marines will have to use de NV. The insurgents can light the road with molotov cocktails,and set IED's. But the big war will be in the city. The insurgents would stay in the buildings and shoot from the windows,or go to the roof and shot with AK-47,PKM,RPG... The insurgents will have cars with machine guns in the back. Or maybe its not totaly dark... It's only and idea,I think everyone would like to play this map... Thanks everyone. |
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#16 |
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Re: Night Map Insurgency
Think it would be friggin cool.
like arakizuki said, the insurgents just need more advantages. and the ideas with the building and the AAs was interesting too. |
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#17 |
![]() Join Date: Dec 2007
United States of AmericaLocation: Above that one place, but below that one.
Posts: 289
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Re: Night Map Insurgency
Heres an advantage for the insurgents- they don't use tracer rounds
Would be hard to find them, even with night vision goggles |
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Stop posting cat pictures. Please. Or I will go strike with my dogs. - Brummy
I think the insurgents should be able to have Laserweapons that shoots green or red laser beams, this way the insurgents can be more effective compared to what they are now. - Some other guy Ehh... yeah. Will do right after we finish the UFOs - [R-DEV] Bosco |
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#18 |
![]() Join Date: Jul 2008
SpainLocation: Barcelona
Posts: 18
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Re: Night Map Insurgency
Yeah i like it,Thanks men.
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#19 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,691
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Re: Night Map Insurgency
do it yoooooo self
no seriously learn to map you are jam-packed with ideas. |
![]() Now a reading from the MODcast "WHEN IS .9 COMING OUT?" -Hughjass "Who said that?- You know, fuck you hughjassy" -Fuzzhead |
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#20 |
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PR Contributor
![]() Join Date: Dec 2007
Posts: 395
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Re: Night Map Insurgency
If PR was on the Crysis engine, with proper lighting, HDR capability for proper torches that can momentarily blind, fires that light up the night etc, I would be unbelievably up for this. However, I just don't think the lighting engine is up to recreating an immersive night time environment without it being very unfair on the insurgents. I would want torches that cause HDR flare, temporarily dazzling people, fires in the streets, illumination flares, shootable streetlights etc....and only the latest game engines are touching on those capabilities....
So in my opinion, great idea but I don't think BF2 can realise it....but by all means prove me wrong |
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