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Old 08-04-2008, 06:00 PM   #11

Raniak's Avatar
Re: Night Map Insurgency

Would be cool if Molotov's cocktails would light the place so you can see. Imagine a bunch of insurgents hiding in a building throwing molotovs at soldiers then shooting at them with their AK !

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Old 08-04-2008, 06:00 PM   #12

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Re: Night Map Insurgency

I would love this The map shouldnt be completely pitch black tho as it will make it impossible for the insurgents to win, but light enough to see but dark enough so you wont see too far without NVG. If that made any sence...

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Old 08-04-2008, 06:02 PM   #13
PR Beta Testing Team Member

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Re: Night Map Insurgency

doesnt have to be pitch black. just well into dusk. Plus with some street fires and lights the insurgents wouldnt be at SUCH a disadvantage. i wonder if it would be possible to let the insurgents have Night time vision (dont mistake for Night vision)

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Old 08-04-2008, 06:24 PM   #14

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Re: Night Map Insurgency

Don't give the insurgents "night time vision". Just give them the tactical advantage map wise. Give them things that will even it out. Plus the insurgents could just steal the enemies night vision if they pick up there kits. Al Basrah has the same thing going on. Brits have way better weapons but they don't really have the element of surprise and aren't as good as the insurgents in urban brawls.
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Old 08-04-2008, 06:41 PM   #15

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Re: Night Map Insurgency

No,i think that he Idea of night time vision is not ok.

But i say,the small city will have streetlights.
but the US army must croos a dark road to come to the city.
The insurgents can set IED's in the road to stop the convoys.

And the road not has lights,because the Marines will have to use de NV.

The insurgents can light the road with molotov cocktails,and set IED's.

But the big war will be in the city.
The insurgents would stay in the buildings and shoot from the windows,or go to the roof and shot with AK-47,PKM,RPG...
The insurgents will have cars with machine guns in the back.

Or maybe its not totaly dark...

It's only and idea,I think everyone would like to play this map...


Thanks everyone.

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Old 08-04-2008, 06:42 PM   #16

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Re: Night Map Insurgency

Think it would be friggin cool.
like arakizuki said, the insurgents just need more advantages.
and the ideas with the building and the AAs was interesting too.
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Old 08-04-2008, 06:51 PM   #17

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Re: Night Map Insurgency

Heres an advantage for the insurgents- they don't use tracer rounds
Would be hard to find them, even with night vision goggles

Stop posting cat pictures. Please. Or I will go strike with my dogs. - Brummy

I think the insurgents should be able to have Laserweapons that shoots green or red laser beams, this way the insurgents can be more effective compared to what they are now. - Some other guy
Ehh... yeah. Will do right after we finish the UFOs - [R-DEV] Bosco
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Old 08-04-2008, 06:52 PM   #18

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Re: Night Map Insurgency

Yeah i like it,Thanks men.

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Old 08-04-2008, 07:11 PM   #19

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Re: Night Map Insurgency

do it yoooooo self

no seriously learn to map you are jam-packed with ideas.


Now a reading from the MODcast "WHEN IS .9 COMING OUT?" -Hughjass
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Old 08-04-2008, 08:09 PM   #20
PR Contributor

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Re: Night Map Insurgency

If PR was on the Crysis engine, with proper lighting, HDR capability for proper torches that can momentarily blind, fires that light up the night etc, I would be unbelievably up for this. However, I just don't think the lighting engine is up to recreating an immersive night time environment without it being very unfair on the insurgents. I would want torches that cause HDR flare, temporarily dazzling people, fires in the streets, illumination flares, shootable streetlights etc....and only the latest game engines are touching on those capabilities....

So in my opinion, great idea but I don't think BF2 can realise it....but by all means prove me wrong
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