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Old 07-26-2008, 09:35 PM   #11
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Default Re: Dragonfly map

speaking about retired ppl what ever happend to the original developer, Requiem????


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Old 07-26-2008, 10:24 PM   #12

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Default Re: Dragonfly map

Quote:
Originally Posted by Conman51=US= View Post
speaking about retired ppl what ever happend to the original developer, Requiem????
Yeah, and EGGMAN ?


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[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."

Meanwhile, in a topic about fast-ropes...:[R-DEV]fuzzhead:"good suggestion, can we get this in for v0.91?"
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Old 07-26-2008, 11:29 PM   #13
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Default Re: Dragonfly map

Quote:
Originally Posted by Conman51=US= View Post
speaking about retired ppl what ever happend to the original developer, Requiem????
Quote:
Originally Posted by =Romagnolo= View Post
Yeah, and EGGMAN ?
people move on...


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Old 07-26-2008, 11:37 PM   #14

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Default Re: Dragonfly map

Cries*



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"ArmA without ACE is like boobs without nipples. It's kind of cool in a weird way at first, but then it ends up just being fucking shit." -Scot
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Old 07-27-2008, 05:00 AM   #15

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Default Re: Dragonfly map

Noooo anyone but eggman! He was like the first SL I ever had in PR.


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Old 07-27-2008, 05:44 AM   #16
Gameserver Moderator

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Default Re: Dragonfly map

@ Nickbond:
in overgrowth/overgrowth.con set Overgrowth.closeDistPercentage a little higher for that map. The trees will look a lot better IMO.

XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like?
Best post ever made!

EG: PPSh is made of win and quite possibly stamped sheet metal
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