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| PR General Discussion : General discussion of the Project Reality modification. |
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#11 |
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PR Community Event Team
![]() Join Date: Feb 2007
AfghanistanLocation: Tora Bora
Posts: 7,271
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Re: perhaps this is an age old question about bf2/pr
Battleship mod has WW1 era war ships, but last time I played it it was one and a half year ago
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[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
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#12 | |
![]() Join Date: Oct 2007
United States of AmericaLocation: San Antonio, TX
Posts: 999
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Re: perhaps this is an age old question about bf2/pr
Quote:
I've also seen people bail from an APC (the Warrior, to be exact) too early while moving across the desert. Their player model would be outside of the door, then he'd pop into the sky like a rocket and fall down. It's funny, except some poor person has to wait a minute to spawn back. I try to help and say 'don't bail from moving vehicles, it will kill you in PR', so I don't seem as bad a person. | |
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BF2s Trilogy trailer (Hero - Nickelback)
Episode 1 - Black Arrow | Episode 2 - Strike Back ![]() ![]() The Trackr Project Reality Book [WIP - Map] Arjan Sector |
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