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| PR General Discussion : General discussion of the Project Reality modification. |
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#1 |
![]() Join Date: Jun 2008
Posts: 8
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New player, thoughts
I'm new to PR, and have tried hopping on a few servers. Here's my typical experience:
After reading through server messages that talk about how teamplay-focused and mature the server is and how voice comm is a must, I log in. The team generally has no commander. The team has no support assets, no vehicles on the field to speak of, etc. I hop into a squad named "infantry," and the leader is on voice comm asking people to help him crew a tank. A couple no-name squads are full (held together only vaguely by their rally point), and they are the only people accomplishing anything because they have spawn points within a mile of the objective. These are the winning teams, by the way. The losing teams are like this too, but even moreso. I was hoping that, as a new player, I'd learn by example of people who supposedly know how to play PR. That said, all I've seen on pubs is a lack of infrastructure and teams of 30 people with at best 10 able to do anything useful. Maybe I'm playing on the wrong servers, maybe there is some genius on display here beyond my comprehension, maybe the level of play on pub servers is pretty low in PR, I don't know. Any insight from the PR elite? |
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#2 |
![]() Join Date: Aug 2007
Posts: 679
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Re: New player, thoughts
Which servers and when? That'll really affect what calibre of players you come up against. Once you get to know people around you'll figure out which server to join just by who's on it and you should get a decent game.
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#3 |
![]() Join Date: Jun 2008
Posts: 8
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Re: New player, thoughts
I've been doing morning/aft PT, so that might be part of the problem (assuming that evenings are better). Usually I'm pretty limited in server selection to the 2-3 populated ones, none of which I get spectacular ping to. I'll pay attention to the things you mention in the future though.
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#4 |
![]() Join Date: Jan 2008
United KingdomLocation: Just behind you!
Posts: 173
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Re: New player, thoughts
Tactical gamer is generally a pretty good server, just as long as a competant commander is in charge. And the most important rule of all is join a squad with voip and make sure you use it, and obey your squad leader.
I'm really sorry you have not had a good game yet, but trust me, you will. And all you will think then is, why didn't I download this month's ago? |
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#5 |
![]() Join Date: Apr 2008
FinlandLocation: Helsinki
Posts: 108
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Re: New player, thoughts
I haven't had too many pleasant rounds for a long time. Not even when I have serveral servers to choose from and I play at prime time. Usually the situation is just like in the first post. Sometimes I might try commanding, but if no one follow orders or build assets, I usually give up and try to find another server. Only to find myself in identical situation as earlier.
I've also seen at least two aimbotters wreaking havoc just within few days and the second one didn't even get caught before it was to late to save the round, and mood in general. I don't like the direction where we are going at the moment |
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#6 |
![]() Join Date: Jan 2008
United KingdomLocation: In the bushes outside your house
Posts: 2,528
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Re: New player, thoughts
.:iGi:. i find is a very good server, generally iGi guys on, also T&T is very good fun! I generally go for the clan hosted ones as you get clanmembers = teamwork.
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#7 |
![]() Join Date: Jan 2008
NorwayLocation: Wiccaland!
Posts: 143
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Re: New player, thoughts
Yes listen to scot! He is right, Clan = teamplay. The private side of this game is very good, you should as a matter of fact join a team or clan. Then you get a more, how can i say. Bigger foundation.
Its more easier to have fun. Alot of laugh, and also wonderfull times when waiting for JDAM on south village! PWNZ! |
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#8 |
![]() ![]() Join Date: Jun 2008
Location: Tennessee
Posts: 15
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Re: New player, thoughts
I've noticed this a lot too.
The worst for me seems to be upon first entering the arena when all good squads are full or locked and the remainders are just there for kit hijacking. But then I wait until the begining of the next round, and can get in on the early squad action and find a competant SL (I have yet to figure out which is worse, a crappy squad or no squad...) and some reasonable objectives and it's game on. I have found that PR is great fun when it's played the way it was designed to be played. Otherwise, it's simply rubbish. I just put in a join request for the PR tourney as I figured that would be the best way to get that consistant "rush" of PR tactical teamwork goodness. We'll see how that goes... |
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#9 |
![]() Join Date: Apr 2008
FinlandLocation: Helsinki
Posts: 108
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Re: New player, thoughts
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#10 |
![]() Join Date: May 2007
Location: Sweden
Posts: 123
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Re: New player, thoughts
Dont forget that even if the fragfest (speedkilling) is gone, in the beginning of PR you need to adapt to certain tactics()or you will be the one "Constantly fragged"...if the squad is full of new players this will be very hard to accomplish(if they insist on playing vBF2 style)...BUt dont worry just stay in there and try and find an active SL...i also noticed that they are hard to find lately but when you find him/her the gameplay, teamwork wise, will surely make your day fun and exciting. Dont forget to take your time and communicate alot. My first game of pr was lead by an amazing SL who broke it down so that all new what to do when we went into action. Im talking about situations like we got ordered not to fire unless fired upon since we where sneaking behind enemy lines...at one point a SM said.
-Squadleader, enenmy infantry spotted to the east do i have permission to take him out? on which the SL replyed -HOLD YOUR FIRE !!!! (this gave us the element of surprise on the enemy since the did not expect that we where already deep within enemy lines). Then we proceded to escort our designated marksman to a crane from where he could cover our approach towards the area to be taken. as this was not enough he split us up into 2 fireteams before we made the attack and by God that takeover was rediculusly tactical and successfull...sorry for the rant but when the pieces fit together this game is "THE GAME" of games hope to see you on the battlefield |
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