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Old 07-02-2008, 05:08 PM   #1

Cl_Flushentityhero's Avatar
New player, thoughts

I'm new to PR, and have tried hopping on a few servers. Here's my typical experience:

After reading through server messages that talk about how teamplay-focused and mature the server is and how voice comm is a must, I log in.

The team generally has no commander. The team has no support assets, no vehicles on the field to speak of, etc. I hop into a squad named "infantry," and the leader is on voice comm asking people to help him crew a tank. A couple no-name squads are full (held together only vaguely by their rally point), and they are the only people accomplishing anything because they have spawn points within a mile of the objective. These are the winning teams, by the way. The losing teams are like this too, but even moreso.

I was hoping that, as a new player, I'd learn by example of people who supposedly know how to play PR. That said, all I've seen on pubs is a lack of infrastructure and teams of 30 people with at best 10 able to do anything useful. Maybe I'm playing on the wrong servers, maybe there is some genius on display here beyond my comprehension, maybe the level of play on pub servers is pretty low in PR, I don't know. Any insight from the PR elite?
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Old 07-02-2008, 05:15 PM   #2

Morgan's Avatar
Re: New player, thoughts

Which servers and when? That'll really affect what calibre of players you come up against. Once you get to know people around you'll figure out which server to join just by who's on it and you should get a decent game.

Masaq on the Javelin: "Using a Typhoon designed for the Cold War is one thing, adopting Sparta's favourite pilum is another."
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Old 07-02-2008, 05:24 PM   #3

Cl_Flushentityhero's Avatar
Re: New player, thoughts

I've been doing morning/aft PT, so that might be part of the problem (assuming that evenings are better). Usually I'm pretty limited in server selection to the 2-3 populated ones, none of which I get spectacular ping to. I'll pay attention to the things you mention in the future though.
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Old 07-02-2008, 05:36 PM   #4

Lexus@[gp]'s Avatar
Re: New player, thoughts

Tactical gamer is generally a pretty good server, just as long as a competant commander is in charge. And the most important rule of all is join a squad with voip and make sure you use it, and obey your squad leader.
I'm really sorry you have not had a good game yet, but trust me, you will. And all you will think then is, why didn't I download this month's ago?

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Old 07-02-2008, 05:44 PM   #5

devnull's Avatar
Re: New player, thoughts

I haven't had too many pleasant rounds for a long time. Not even when I have serveral servers to choose from and I play at prime time. Usually the situation is just like in the first post. Sometimes I might try commanding, but if no one follow orders or build assets, I usually give up and try to find another server. Only to find myself in identical situation as earlier.

I've also seen at least two aimbotters wreaking havoc just within few days and the second one didn't even get caught before it was to late to save the round, and mood in general.

I don't like the direction where we are going at the moment
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Old 07-02-2008, 05:53 PM   #6

TheScot666's Avatar
Re: New player, thoughts

.:iGi:. i find is a very good server, generally iGi guys on, also T&T is very good fun! I generally go for the clan hosted ones as you get clanmembers = teamwork.


The difference between a hero and a coward is one step sideways.

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Old 07-02-2008, 06:03 PM   #7

Wicca's Avatar
Re: New player, thoughts

Yes listen to scot! He is right, Clan = teamplay. The private side of this game is very good, you should as a matter of fact join a team or clan. Then you get a more, how can i say. Bigger foundation.

Its more easier to have fun.

Alot of laugh, and also wonderfull times when waiting for JDAM on south village! PWNZ!
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Old 07-02-2008, 06:09 PM   #8
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Prejudicial's Avatar
Re: New player, thoughts

I've noticed this a lot too.

The worst for me seems to be upon first entering the arena when all good squads are full or locked and the remainders are just there for kit hijacking.

But then I wait until the begining of the next round, and can get in on the early squad action and find a competant SL (I have yet to figure out which is worse, a crappy squad or no squad...) and some reasonable objectives and it's game on.

I have found that PR is great fun when it's played the way it was designed to be played. Otherwise, it's simply rubbish.

I just put in a join request for the PR tourney as I figured that would be the best way to get that consistant "rush" of PR tactical teamwork goodness. We'll see how that goes...
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Old 07-02-2008, 06:17 PM   #9

devnull's Avatar
Re: New player, thoughts

Quote:
Originally Posted by TheScot666 View Post
also T&T is very good fun! I generally go for the clan hosted ones as you get clanmembers = teamwork.
Well... it was the very same T&T server I left off today due to lack of team play and common goals.
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Old 07-02-2008, 07:45 PM   #10

Raymond.Reiloff's Avatar
Re: New player, thoughts

Dont forget that even if the fragfest (speedkilling) is gone, in the beginning of PR you need to adapt to certain tactics()or you will be the one "Constantly fragged"...if the squad is full of new players this will be very hard to accomplish(if they insist on playing vBF2 style)...BUt dont worry just stay in there and try and find an active SL...i also noticed that they are hard to find lately but when you find him/her the gameplay, teamwork wise, will surely make your day fun and exciting. Dont forget to take your time and communicate alot. My first game of pr was lead by an amazing SL who broke it down so that all new what to do when we went into action. Im talking about situations like we got ordered not to fire unless fired upon since we where sneaking behind enemy lines...at one point a SM said.
-Squadleader, enenmy infantry spotted to the east do i have permission to take him out?
on which the SL replyed -HOLD YOUR FIRE !!!! (this gave us the element of surprise on the enemy since the did not expect that we where already deep within enemy lines). Then we proceded to escort our designated marksman to a crane from where he could cover our approach towards the area to be taken. as this was not enough he split us up into 2 fireteams before we made the attack and by God that takeover was rediculusly tactical and successfull...sorry for the rant but when the pieces fit together this game is "THE GAME" of games

hope to see you on the battlefield

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