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Old 07-02-2008, 10:19 AM   #1

sfsniper's Avatar
Question sniper kit v.s. marksman kit

i got a question ~

when i was in game~my team leader always told me not to take the sniper kit even though i have already killed lots of enemy for them and still stay with them~ut they asked me to change my weapon to the marksman kit~

and yes !because his a leader so changed my kit~
but i really wonder the reason of this~
because the sniper rifle is more powerful then marksman's rifle~
and also can see more far ~

so plz tell me why??
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Old 07-02-2008, 10:28 AM   #2

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Re: sniper kit v.s. marksman kit

I might have an answer on this. I know a lot of players don’t rate the sniper rifle as they believe its inaccurate over a set distance. I know that I’ve experienced that I’m either a better shot with Marksman or something is indeed wrong with the sniper kit.


On one map fools Road I can pick off player after player with thr Marksman kit but I’d say I can kill 2-1 between the Marksman kit and sniper which I find I cant hit the mark enough times like I think it should.
Not saying I cant nail a great shot with the sniper rifle but it can take me a few shots to get that kill…..Even when I’ve read a followed the advice on here with time waiting….
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Old 07-02-2008, 10:28 AM   #3

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Re: sniper kit v.s. marksman kit

Because a sniper is supposed to sit in some cover far away from combat and watch enemy movement and take out important threats, it is NOT the task of a sniper to kill lots of enemy troops on long range. Thats the job of a marksman, for that reason he has a semiautomatic rifle. Semi-Automatic rifles are often a bit less accurate and used for closer ranges than a sniper rifle, but that's whats needed for the task of a marksman.

Leave the sniper kits to the snipers, that are working as the commanders eyes and take out important targets while remaining hidden. For just killing, get a rifleman or marksman kit (though hold your fire if you're not ordered or forced to shoot)
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Old 07-02-2008, 10:30 AM   #4
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Re: sniper kit v.s. marksman kit

Snipers operate alone and use their enhanced optics to be able to give recon on enemy positions to the whole team and also (when used properly... which is never in pr or any game for that matter) the higher power is good to ensure one hit kills on officers, medics etc. to strike fear into the enemy (fear factor is shortly lost after the sound of a round hitting nothing)

Marksmen are more useful in squads because their purpose is to hang back within the squad and provide quick and accurate supporting fire against high threats such as machine guns, grenadiers, L-AT and so forth




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Old 07-02-2008, 10:38 AM   #5
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Re: sniper kit v.s. marksman kit

You can't get quick follow up shots with the sniper rifle. Tracking targets or making quick shots aren't practical either due to the high deviation due to turning and shooting. The marksmen rifles don't suffer from these problems. The sniper rifles do practically the same damage as the marksmen rifle except in the case of the large calibre sniper rifles (the .50 cal sniper rifles and the L115A1 sniper rifle) and the small calibre marksmen rifles (the L85A2 LSW and the QBU-88). That is why they are generally better weapons.


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Old 07-02-2008, 11:05 AM   #6

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Re: sniper kit v.s. marksman kit

"Leave the sniper kits to the snipers"

Well I'd rather take the marksman as I’m more use to the squad and team.....if I was to just scout and report which you can do easy anyway especially with VOIP I’d feel useless. To secure locations and do what counts in this game especially regarding flag capture and its defence and to kill multiple targets with regards to reducing the opposing teams tickets and also there ability to cap flags.

If you played like a real life sniper,. High end targets, I’d be really annoyed with a sniper with 3 kills – it’s not final after all that high end target spawns back to life……think about it. Unless they bring in if the commander is shot dead you get 20 tickets that would be useful.

Lets face it there is not much in it with regards to good snipers and excellent. I’ve yet to see a player in my team not rack up kills with that Kit. Snipers I can appreciate in certain maps as for there effectiveness as to winning maps well it takes that special few % to do that….
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Old 07-02-2008, 11:19 AM   #7

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Re: sniper kit v.s. marksman kit

If they take out officers, they can force a squad to retreat because they cannot set up a rally point. If they kill HAT, the enemy has to wait some time until the kit respawns and has to get the HAT back into position, giving a good chance for tanks to engage in that situation. And watching movement is more than just spotting random soldiers, a sniper can watch what they are going to do and inform the commander about this. The commander can then base his strategy on these informations. Sure, i am talking about a very good game, most of the times snipers run around and shoot at anything, but it doesnt hurt to tell what they are meant to do, and thats probably why the squad leader didnt allow you to use the kit (and cause it is difficult to use when facing multiple targets and moving in a squad of course)
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Old 07-02-2008, 11:26 AM   #8

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Re: sniper kit v.s. marksman kit

Whenever I squad lead I do not let my troops take snipers, or spec ops unless we really need that demo-equipment that comes with the spec ops, but for snipers i see no point in a normal squad.

Here is why: I understand and am fully aware what snipers are supposed to do in this game, and whenever I go spec ops with my buddy I hope that squad leaders know that those kits don't belong.


Now a reading from the MODcast "WHEN IS .9 COMING OUT?" -Hughjass
"Who said that?- You know, fuck you hughjassy" -Fuzzhead
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Old 07-02-2008, 11:26 AM   #9

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Re: sniper kit v.s. marksman kit

The problem with the Sniper kit is just the severe deviation that only does a few things, and not necessarily good things:

1) Prevents inexperienced/inept fools from using the kit just for kills. Usually.
2) Makes tracking a moving target extremely difficult/impossible for the average player. (As it should be? Is tracking an acquired skill IRL?)
3) Forces the sniper to remain immobile. (Should be tweaked, as one shouldn't HAVE to wait 5 seconds to hit the general area of his target.)
4) Encourages the sniper to slow down and quit acting like a Marksman. (Same as #3)

Overall, deviation is required for a decent Sniper kit in PR, but deviation should be lowered SLIGHTLY so that tracking is a bit easier. Also, the sniper shouldn't have to strike a pose for 10 seconds to make a shot, but deviation should not so low that any idiot straight out of vBF2 can dominate with the kit.

"Capital punishment. Them without the capital get the punishment."
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Old 07-02-2008, 11:31 AM   #10

sav112's Avatar
Re: sniper kit v.s. marksman kit

I may be wrong but can you distinguish between officers in this? Anti-Tank I’ve sniped and heavy machine gun and know it was a job well done. Last time a great enemy sniper and I mean the guy was doing nothing but pick player after player off this guy came in and said It’s ok I’ll knife him….and ran off ….he must have hunted down this guy time after time till he left that’s the most impressive I’ve been with anyone on here.

Then the guy said he does it on most servers as he finds them easy targets….just glad he was on our side……..

Best kill I have had was through a window on fools road at the train dept…..The wee head popped up for a look, second time he popped up the three others around him ran away as it hit perfect on the head. Bit of skill yes but hardly hard with that scope. Some times I can get it spot on others its off…..

Although it might be down to ping’s and general fps of my PC as its getting on a bit.

I consider myself quite good with the kit on the whole, I’m more alarmed at how easy no matter how well thought out or well positioned I am that I’m so easily found and that I find it easy as well to take out the sniper with the standard rifle.
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Last edited by sav112; 07-02-2008 at 11:44 AM.
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