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| PR General Discussion : General discussion of the Project Reality modification. |
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#21 |
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Re: Other mods?
FH2 have teamwork, but they are the "PR Veterans", i've seen a couple of PRM Devs yerterday..
The tank battle on FH2 is really great..i luv that mod. And its great in details, honestly, it have better details than PR. But it lacks in teamwork, but PR have lot of it.. |
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#22 |
![]() Join Date: Oct 2007
United States of AmericaLocation: San Antonio, Texas
Posts: 871
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Re: Other mods?
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#23 |
![]() Join Date: Aug 2007
PolandLocation: Poland
Posts: 902
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Re: Other mods?
BF2 Assault is also a nice mod
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RANGERS LEAD THE WAY!!!![]() OFFLINE TILL DECEMBER, Have fun with PR 0.8 everyone! |
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#24 | |
![]() ![]() Join Date: Mar 2007
United States of AmericaLocation: Lowell MA USA
Posts: 2,312
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Re: Other mods?
Quote:
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#25 |
![]() Join Date: May 2007
Posts: 500
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Re: Other mods?
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#26 |
![]() Join Date: Apr 2008
Posts: 222
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Re: Other mods?
I finally gave FH2 a whirl...man it's really an incredible mod but so far the teamwork is abysmal. I really think it could be improved and use many of PRs ideas. Some initial ideas: get rid of the minimap and instead put the long range markers that show up in 3d view at any range so you don't even need the minimap to orient yourself. Also WAY too many vehicles IMO. 32 players and each one of them can almost have their own! Yeah that's bad for teamwork. Everybody just running around like chickens with their heads cut off.
Gameplay is just a total cluster...k trainwreck IMO. And very few players as well, that's pretty disheartening for something so well done in many respects. I think FH2 guys should do a little experiment and implement some PR ideas. What have they got to lose really since it seems nobody hardly plays FH2? Just my thoughts (probably better to go to FH2 forum but I'm kinda busy, maybe later). |
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Last edited by Defiyur; 06-30-2008 at 01:47 PM.
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#27 |
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PR Developer
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Re: Other mods?
You will get flamed hard if you suggest anything related to PR in the FH2 forums.
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#28 | |
![]() Join Date: Jun 2005
Posts: 1,081
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Re: Other mods?
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It's not that these other mods need realistic tank crews and all, but small things to encourage cooperation could improve them by a lot. | |
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#29 |
![]() Join Date: Apr 2008
Posts: 222
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Re: Other mods?
Thanks for the heads up. So I guess the current style gameplay of FH2 is what is desired by them then. Well that's a shame. I guess they are happy with 1 populated server full of mini RAMBOS all on their own missions with zero communication.
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#30 |
![]() Join Date: May 2007
Posts: 500
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Re: Other mods?
I think the reason they have so many vehicles is because North Africa was a battle fought mostly with tanks. So if its minimal tanks and maximum infantry then its not historically accurate which is what they ares shooting for.
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