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| PR General Discussion : General discussion of the Project Reality modification. |
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#34 (permalink) |
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![]() Join Date: Jul 2007
Location: Vermont
Posts: 105
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We were just planning on doing 32 slots, because some of the old map were too spammy with 64 on them, like Mao Valley with 64 that used to be nuts. Either way I can set it up for 64 or 32 players depending on the level of interest.
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#38 (permalink) |
![]() Join Date: Nov 2007
Posts: 358
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Will Tcombat be going further back sometime, maybe to 0.2 or 0.3 (+hotfix)? I want to see what PR was like when it was still called a mini-mod, not the mega-mod total conversion it is now.
(I started playing in .5, but was such a noob I hardly remember having fun. Once, about two days after starting, I pestered my squad on Kashan about whether a SLAM could kill a nearby MEC tank - I wouldn't become a respectable player until .6, so .5 was metaphorically my 'sandbox'.) |
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Videre sine videri.
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#39 (permalink) |
![]() ![]() Join Date: Mar 2007
Posts: 1,639
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Ya and if 0.5 basrah came back it would fit the changing reality aspect of the area.(British leaving)
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ORC Armed AssaultTournament ORC Project Reality Detachment Operation Reality Community
![]() Xfire-cationjonathan |
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